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Celestial Monstrous Scorpion, Gargantuan

Monstrous Scorpion
NG Gargantuan Magical Beast (extraplanar)
Init +0; Senses Darkvision 60; Listen +0, Spot +4

AC 24 (-4 size, +18 natural), touch 6, flat-footed 24
hp 150 (20 HD); DR 10/magic
SR 25
Resist Acid, Cold and Electricity 10
Fort +15, Ref +6, Will +6
Speed 50
Melee 2 Claws +21 (2d6+10) and Sting +16 (2d6+5 plus poison)
Space/Reach 20 ft./15 ft.
Base Atk +15; Grp +37
Atk Options Smite Evil 1/day (+20 damage)

Abilities Str 31, Dex 10, Con 16, Int 3, Wis 10, Cha 2
Skills Climb +14, Hide -8, Listen +0, Spot +4
Constrict: A monstrous scorpion deals automatic claw damage on a successful grapple check. Improved Grab: To use this ability, a monstrous scorpion must hit with a claw attack. Poison: Fortitude DC 23, initial and secondary damage 1d8 Con. The save DC is Constitution-based.

CR 12

Encounter Treasure

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Race keywords: Monstrous Scorpion
Class keywords:
Sourcebooks: Monster Manual

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