Celestial Monstrous Scorpion, Gargantuan
Monstrous Scorpion
NG Gargantuan Magical Beast (extraplanar)
Init +0;
Senses Darkvision 60; Listen +0, Spot +4
AC 24 (-4 size, +18 natural), touch 6, flat-footed 24
hp 150 (20 HD); DR 10/magic
SR 25
Resist Acid, Cold and Electricity 10
Fort +15,
Ref +6,
Will +6
Speed 50
Melee 2 Claws +21 (2d6+10) and Sting +16 (2d6+5 plus poison)
Space/Reach 20 ft./15 ft.
Base Atk +15;
Grp +37
Atk Options Smite Evil 1/day (+20 damage)
Abilities Str 31, Dex 10, Con 16, Int 3, Wis 10, Cha 2
Feats
Skills Climb +14, Hide -8, Listen +0, Spot +4
Constrict: A monstrous scorpion deals automatic claw damage on a successful grapple check.
Improved Grab: To use this ability, a monstrous scorpion must hit with a claw attack.
Poison: Fortitude DC 23, initial and secondary damage 1d8 Con. The save DC is Constitution-based.