DM Tools

No Prep Time, No Problem!
 
 
 

Celestial Badger

Badger
NG Small Magical Beast (extraplanar)
Init +3; Senses Darkvision 60, Low-light Vision, Scent; Listen +3, Spot +3

AC 15 (+1 size, +3 Dex, +1 natural), touch 14, flat-footed 12
hp 6 (1 HD)
SR 6
Resist Acid, Cold and Electricity 5
Fort +4, Ref +5, Will +1
Speed 30, burrow 10
Melee 2 claws +4 (1d2-1) and bite -1 (1d3-1)
Base Atk +0; Grp -1
Atk Options Smite Evil 1/day (+1 damage)

Abilities Str 8, Dex 17, Con 15, Int 3, Wis 12, Cha 6
Feats Track, Weapon Finesse
Skills Escape Artist +7, Listen +3, Spot +3
Rage: This ability is automatically activated on the badger's turn after it has taken damage, and cannot be voluntarily ended. While in rage, the badger gets a +4 bonus to Strength and Constitution and a -2 penalty to AC.

CR 1/2

Encounter Treasure

Show / Hide Random Traits

 

Race keywords: Badger, Badger, Celestial, Celestial, Celestial, Badger
Class keywords:
Sourcebooks: Monster Manual

— Contributed by Guild Lieutenant Guildmaster

 

All public stat blocks are free for personal use - do not use in commercial products.

Site coding copyright © Liz Courts, stat blocks © of their contributors, and source materials © of their publisher(s).

Legal Information