Bane of Evil & Kyuss' Worst Nightmare
Male Human Paladin 13
LG Medium Humanoid
Listen +2, Spot +2
Common & Celestial
AC 27 (FF 27, Touch 11) : +10, +2 Mithral Fullplate; +5, +3 Mithral Heavy Shield; Amulet of N.A. +1; Ring of Protection +1.
102 (13 HD)
Cloak of Resistance +1, Divine Health.
+19/+14/+9 Melee (+1 Adamantine Longsword 1d8+6/crit 17-20/x2);
+19/+14/+9 Melee (Iron, Cold Morningstar, Masterwork 1d8+5/crit 20/x2).
+14/+9/+4 Ranged (Longbow, composite ( +5 Str Bonus), Masterwork 1d8+5/crit 20/x3)
Power Attack, Ride-By Attack, Spirited Charge, Smite Evil (3/day [+4 attack, +13 damage]).
Turn Undead (7/day/Check 1d20+6/Dam. 2d6+15).
Potion of Jump (1) x2; Silversheen x2; Potion of Spider Climb (3).
Paladin Spells Prepared (--/2/2/1): 1-Bless Weapon, Divine Favor (+3); 2-Divine Favor (+3), Protection from Evil; 3-Daylight.
STR 20, DEX 10, CON 13, INT 12, WIS 14, CHA 18
Aura of Good, Code of Conduct, Associates, Detect Evil, Divine Grace (At 2nd level, a paladin gains a bonus equal to her Charisma bonus (if any) on all saving throws.), Lay on Hands (+13*Cha.Mod [52 hps]), Aura of Courage (Beginning at 3rd level, a paladin is immune to fear. Each ally within 10 feet of her gains a +4 morale bonus on saving throws against fear effects.), Divine Health (At 3rd level, a paladin gains immunity to all diseases, including supernatural and magical diseases), Spells, Special Mount, Remove Disease (3x/week).
Armor Proficiency: heavy, Armor Proficiency: light, Armor Proficiency: medium, Improved Initiative, Improved Turning, Mounted Combat, Power Attack, Ride-By Attack, Shield Proficiency, Simple Weapon Proficiency, Spirited Charge.
Balance -2, Climb +3, Diplomacy +18, Escape Artist -2, Heal +18, Hide -2, Jump -3, Knowledge (Nobility and Royalty) +6, Knowledge (Religion) +6 [+2 on Turn Checks], Listen +2, Move Silently -2, Ride +16, Sense Motive +14, Spot +2, Swim +1.
combat gear plus Weapons: +1 Adamantine Longsword: Holy, Keen; Arrows (20), Masterwork; Iron, Cold Morningstar, Masterwork; Longbow, composite ( +5 Str Bonus), Masterwork. Armor: +2 Mithral Full plate: Fortification, Moderate (75%). Shields: +3 Mithral Shield, heavy steel. (Spell Failure 30%). Goods: Coin: gp (959). Magic: Amulet of Natural Armor +1; Belt of Giant Strength +4; Cloak of Resistance +1; Ring of Feather Falling; Heward`s Handy Haversack; Potion of Jump (1) x2; Ring of Protection +1; Quaal`s Feather Token, Swan Boat; Silversheen x2; Potion of Spider Climb (3).