Worg of Legend
Advanced Worg of Legend
NE Large Outsider (Native)
Darkvision 60-ft, low-light vision, scent; Listen +4, Spot +4
Worg, Common, Goblin
23 (-1 Size, +4 Dex, +9 natural, +1 dodge), touch 14, flat-footed 18
155 (10 HD); Fast Healing 5
+23/+23 bite (1d8+19)
Frightful Presence, Trip
Str 36, Dex 19, Con 29, Int 8, Wis 16, Cha 12
Ability Focus (Frightful Presence), Alertness, Improved Initiative, Improved Toughness, Track
Hide +3, Listen +4, Move Silently +7, Spot +4, Survival +6*
The worg of legend always acts as if affected by a haste spell (+1 bonus to AC and on attack rolls, +20 feet of movement, and one extra attack during a full attack sequence).
Frightful Presence (Su):
The worg of legend can inspire fear in creatures with fewer HD within 20 ft. by roaring, growling, etc. Each affected creature must succeed on a DC 18 Will save or be shaken for as long as it remains within 20 ft. On a successful save, the creature is immune to the same worg of legend's frightful presence for 24 hours.
When the worg of legend hits with a bite attack, it can attempt to trip the opponent (+13 check modifier) as a free action without making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the worg.
*The worg of legend gains a +4 racial bonus on Survival checks when tracking by Scent