Female Alu-demon Fighter 8
CE Medium Outsider (Chaotic, Evil, Extraplanar, Human, Tanar'ri)
darkvision 60 ft.; Listen +5, Spot +5
23 (+4 Dex, +4 natural, +5 [+1 chain shirt]), touch 14, flat-footed 19; Dodge, Mobility
60 (8 HD); DR 5/cold iron or good
acid 10, cold 10, electricity 10, fire 10
30 ft. (6 squares), fly 30 ft. (average)
Ranged +1 composite shortbow
mwk short sword +11/+6 (1d6+2/19-20) or
lifeleech +8 (1d6+4 negative)
Shot on the Run
(DC 16), suggestion
At will—disguise self
Str 14, Dex 20, Con 12, Int 11, Wis 10, Cha 18
aligned strike, telepathy 30 ft.
Alertness, Dodge, Improved Initiative, Mobility, Point Blank Shot, Precise Shot, Shot on the Run, Weapon Focus (shortbow), Weapon Specialization (shortbow)
Climb +6, Hide +7, Jump +6, Listen +5, Move Silently +7, Spot +5
masterwork short sword, +1 composite shortbow
, +1 chain shirt
, gloves of Dexterity +2
Aligned Strike (Su)
An alu-demon's natural weapons, as well as any weapons she wields, are treated as chaotic-aligned and evil-aligned for the purpose of overcoming damage reduction.
Once per round as a standard action, an alu-demon can make a special touch attack against a living creature. If she hits, she deals 1d6 points of negative energy damage plus additional damage equal to her Charisma bonus. She gains half of any damage inflicted in this manner back as healing.