Alu-Demon Archer
Female Alu-demon Fighter 8
CE Medium Outsider (Chaotic, Evil, Extraplanar, Human, Tanar'ri)
Init +9;
Senses darkvision 60 ft.; Listen +5, Spot +5
Languages Abyssal, Common
AC 23 (+4 Dex, +4 natural, +5 [+1 chain shirt]), touch 14, flat-footed 19; Dodge, Mobility
hp 60 (8 HD); DR 5/cold iron or good
Immune poison;
SR 18
Resist acid 10, cold 10, electricity 10, fire 10
Fort +7,
Ref +7,
Will +2
Speed 30 ft. (6 squares), fly 30 ft. (average)
Ranged +1 composite shortbow +15/+10 (1d6+4/x3)
Melee mwk short sword +11/+6 (1d6+2/19-20) or
lifeleech +8 (1d6+4 negative)
Base Atk +8;
Grp +10
Atk Options Shot on the Run
Spell-Like Abilities (CL 8th)
3/day—
charm person (DC 15)
1/day—
detect thoughts (DC 16),
suggestion (DC 17)
At will—
disguise self (DC 15)
Abilities Str 14, Dex 20, Con 12, Int 11, Wis 10, Cha 18
SQ aligned strike, telepathy 30 ft.
Feats Alertness, Dodge, Improved Initiative, Mobility, Point Blank Shot, Precise Shot, Shot on the Run, Weapon Focus (shortbow), Weapon Specialization (shortbow)
Skills Climb +6, Hide +7, Jump +6, Listen +5, Move Silently +7, Spot +5
Possessions masterwork short sword,
+1 composite shortbow,
+1 chain shirt,
gloves of Dexterity +2
Aligned Strike (Su) An alu-demon's natural weapons, as well as any weapons she wields, are treated as chaotic-aligned and evil-aligned for the purpose of overcoming damage reduction.
Lifeleech (Su) Once per round as a standard action, an alu-demon can make a special touch attack against a living creature. If she hits, she deals 1d6 points of negative energy damage plus additional damage equal to her Charisma bonus. She gains half of any damage inflicted in this manner back as healing.