Cambion Warrior
Male Cambion Warrior 1
CE Medium Outsider (Chaotic, Evil, Extraplanar, Human, Tanar'ri)
Init +7;
Senses darkvision 60 ft.; Listen -1, Spot -1
Languages Abyssal, Common, Infernal
AC 21 (+3 Dex, +4 natural, +4 mwk chain shirt), touch 13, flat-footed 18
hp 6 (1 HD); DR 5/cold iron or good
Immune poison;
SR 11
Resist acid 10, cold 10, electricity 10, fire 10
Fort +4,
Ref +3,
Will -1
Speed 40 ft. (8 squares)
Melee mwk short sword +5 (1d6+3) and claw -1 (1d4+3) or
2 claws +4 (1d4+3)
Base Atk +1;
Grp +4
Spell-Like Abilities (CL 1st)
At will—
detect magic
Abilities Str 16, Dex 17, Con 15, Int 12, Wis 9, Cha 10
SQ aligned strike, telepathy 30 ft.
Feats Combat Reflexes, Improved Initiative
Skills Climb +6, Hide +3, Intimidate +4, Jump +10, Listen -1, Move Silently +3, Spot -1
Possessions masterwork short sword, masterwork chain shirt
Aligned Strike (Su) A cambion's natural weapons, as well as any weapons it wields, are treated as chaotic-aligned and evil-aligned for the purpose of overcoming damage reduction.