Fiendish Wolf (Summon Monster II)
LE Medium Magical Beast (Augmented Animal, Extraplanar)
Low-Light Vision, Scent, Darkvision 60'; Listen +3, Spot +3
14 (+2 Dex, +2 natural), Touch 12, Flat-footed 12
13 (2 HD)
Cold 5, Fire 5
Bite +3 (1d6+1)
Trip, Smite Good (1/day)
Str 13, Dex 15, Con 15, Int 3, Wis 12, Cha 6
Low-Light Vision, Scent, Darkvision 60'
, Weapon Focus (Bite)
Hide +2, Listen +3, Move Silently +3, Spot +3, Survival +1*
(Ex): A wolf that hits with a bite attack can attempt to trip the opponent (+1 check modifier) as a free action wtihout making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the wolf.
: *Wolves have a +4 racial bonus on Survival checks when tracking by scent.
: (1/day): make a normal melee attack to deal 2 points extra damage against a good foe.