Unseen Guardian Monk (Dagger Guild)
Male Human Monk 7 / Assassin 6 / Shadowdancer 6
LE Medium Humanoid
Init +6;
Senses Darkvision 60'; Listen +5, Spot +5
Languages Common, Undercommon
AC 26 (+6 Dex, +5 Wis, +1 Monk, +2 Armor, +2 Deflection), Flat-footed 26, Touch 24
hp 108 (19 HD)
Immune nonmagical disease
Fort +13,
Ref +24,
Will +17
+3 vs Poison, Evasion, +2 vs Enchantment
Speed 50 ft
Melee Unarmed Strike +20/+15/+10 (2d6+1) or
+3 Unholy Kama +22/+17/+12 (1d6+4) or
Flurry: Unarmed Strike +19/+19/+14/+9 (2d6+1) or
+3 Unholy Kama +21/+21/+16/+11 (1d6+4)
Ranged +1 Human Bane Sling +20/+15/+10 (1d4+2)
Base Atk +13;
Grp +14
Atk Options Combat Reflexes, Death Attack (DC 18), Improved Disarm, Improved Feint, Improved Flurry of Blows,
Ki Strike (magic), Poison Use, Sneak Attack +3d6, Spring Attack, Stunning Fist (10/day, DC 24), Unarmed Strike, Weapon Finesse, shadow illusion
Def Options Combat Expertise, Defensive Roll, Dodge, Evasion, Improved Uncanny Dodge, Mobility, Wholeness of Body (14 hp), shadow jump
Combat gear +3 Unholy Kama (50,302 gp),
+1 Human Bane Sling (8,300 gp), Potion of
Cure Serious Wounds (750 gp), Wand of
Greater Invisibility (Charges: 10) (4,200 gp),
Ring of Silent Spells (2,000 gp), two Potions of
Barkskin +5 (900 gp each)
Spells known (Assassin):
3rd (1/day, DC 15) --
False Life, Nondetection, Wraithstrike
2nd (4/day, DC 14) --
Absorb Weapon, Darkness, Ice Knife, Undetectable Alignment
1st (4/day, DC 13) --
Critical Strike, Disguise Self, Distract Assailant, Insightful Feint
Abilities Str 12, Dex 22, Con 12, Int 14, Wis 20, Cha 12
Feats Combat Expertise, Combat Reflexes, Dodge, Improved Disarm, Improved Feint, Improved Natural Attack (Unarmed strike), Improved Unarmed Strike, Mobility, Spring Attack, Stunning Fist, Weapon Finesse, Weapon Focus (Unarmed strike)
Skills Balance +30, Bluff +22, Disguise +22, Hide +28, Jump +28, Listen +5, Move Silently +28, Perform (Dance) +6, Spot +5, Tumble +30
Possessions combat gear plus 8 gp, 34 pp, Aquamarine (500 gp),
Belt of Giant Strength +4 (16,000 gp);
Gloves of Dexterity +6 (36,000 gp);
Ring of Protection +2 (8,000 gp);
Bracers of Armor +2 (4,000 gp);
Periapt of Wisdom +4 (16,000 gp);
Ioun Stone, Pink [Rhomboid] (8,000 gp);
Cloak of Resistance +3 (9,000 gp);
Slippers of Spider Climbing (4,800 gp)
AC Bonus, Darkvision, Death Attack (DC 18), Defensive Roll, Evasion, Flurry of Blows, Hide in Plain Sight, Improved Uncanny Dodge,
Ki Strike (magic), Poison Use, Purity of Body, Slippery Mind, Slow fall 30 ft, Sneak Attack +3d6, Still Mind, Summon Shadow (4 HD), Unarmed Strike, Unarmored Speed Bonus, Uncanny Dodge, Wholeness of Body
Shadow Illusion: As
silent image once/day.
Shadow Jump: A shadowdancer can jump between shadows as if by means of a
dimension door spell, with a range limit of 40 feet. This amount can be split among many jumps, but each one, no matter how small, counts as a 10 foot increment.
Height 5' 11";
Weight 178 lbs.;
Hair Short black;
Skin Ruddy;
Eyes Brown;
Age 29;
Patron Deity Nerull,