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Fireforge Slaver

Female Azer Evoker 5
LE Medium Outsider (extraplanar, fire)
Init +2; Senses darkvision 60 ft.; Listen +6, Spot +7
Languages Aquan, Common, Ignan, Infernal, Terran

AC 18, touch 12, flat-footed 16; +2 Dex, +6 natural
hp 42 (7 HD)
Immune fire; SR 18
Fort +7, Ref +6, Will +7 Weakness cold
Speed 30 ft./x4
Melee +1 flaming warhammer +7 (1d8+3/x3 plus 1d6+1 fire) or whip +2 (1d3+2/x2 nonlethal; 15 ft. reach)
Ranged light crossbow +6 (1d8/19-20/x2; 80 ft./x10 range)
Ammunition 10 bolts
Base Atk +4; Grp +6
Atk Options heat (+1 fire damage with unarmed strikes and melee attacks with metallic weapons)
Spell Options Spell Focus (evocation)
Combat gear alchemist's fire (12 flasks), smokesticks (3), thunderstones (2), potions of cure light wounds (3), scroll of charm person, scroll of feather fall, scroll of lesser confusion, scroll of protection from energy, scroll of sleep
Spells known Evoker (CL 5th; +6 ranged touch; DC 13 + spell level)
~ 3rd - fireball, protection from energy; fireball
~ 2nd - glitterdust, pyrotechnics, scorching ray; scorching ray
~ 1st - burning hands, magic missile (2), shield; burning hands
~ 0 - acid splash, arcane mark, daze (2); flare
Barred Schools Illusion and Necromancy

Abilities Str 15, Dex 15, Con 17, Int 17, Wis 10, Cha 9
Feats Alertness [B; familiar], Combat Casting, Craft Magic Arms and Armor [B; Wizard], Improved Familiar (fire elemental), Scribe Scroll [B; Wizard], Spell Focus (evocation)
Skills Appraise +8 (synergy: Craft skills), Balance +4, Climb +7, Concentration +8 (+12 casting defensively), Craft (alchemy) +10, Craft (blacksmithing) +8, Craft (weaponsmithing) +13, Hide +7, Intimidate +2, Jump +9, Knowledge (the planes) +8, Listen +6, Search +8, Spellcraft +8 (+10 learning evocation spells), Spot +7, Survival +0 (synergy: other planes and following tracks), Tumble +9
Possessions combat gear plus On Hand weapons, combat gear, and spellbook plus monk's outfit and belt pouch, masterwork manacles (4), spell component pouch, 15 gp
Other Possessions alchemist's lab, masterwork manacles (20)
Spellbook spells prepared plus -
~ 2nd - flaming sphere
~ 1st - alarm, detect secret doors, grease, hypnotism, magic weapon
~ 0 - acid splash, dancing lights, detect magic, detect poison, light, mage hand, mending, message, open/close, prestidigitation, ray of frost, resistance

Hair fire!; Skin brass; Eyes fire!;

CR 6

Encounter Treasure

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Race keywords: Azer
Class keywords: Evoker, Wizard, Wizard, Evoker
Sourcebooks: Monster Manual, Player's Handbook

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