Female Human Cleric 1
LN Medium Humanoid (Human)
Listen +3, Spot +3
15, touch 12, flat-footed 13 (2 Dex, 3 armor)
8 (1 HD)
20-ft (30-ft base)
longbow +3 (1d8/x3; RI 100-ft)Melee
sickle +0 (1d6) or
light mace +0 (1d6)
turn undead 4/day
Combat gear potions of cure light wounds
, 20 arrows
1st (DC 14) - enlarge personD
, shield of faith
0 (DC 13) - detect magic, guidance, resistance
Domains: Law, War.
Str 10, Dex 14, Con 10, Int 12, Wis 16, Cha 12
sponaneous casting, turn undead
Improved Initiative, Martial Weapon Proficiency (longbow)D
, Scribe Scroll, Weapon Focus (longbow)D
Balance -1, Climb -3, Concentration +2 (2 ranks), Craft (bowmaking) +2 (1 rank), Diplomacy +3 (2 ranks), Escape Artist -1, Heal +5 (2 ranks), Hide -1, Jump -9, Knowledge (history) +2 (1 rank), Knowledge (religion) +5 (4 ranks), Listen +3, Move Silently -1, Sleight of Hand -1, Spellcraft +5 (4 ranks), Spot +3, Swim -6, Tumble -1
combat gear plus studded leather armor, backpack (crowbar, 3 candles, small prayer book, 3 days rations, waterskin, 2 torches, 2 empty sacks), belt pouch (flint and steel, 2 pieces chalk), belt pouch (28 gp, 1 sp, 3 cp)
Domain Power (Law):
Isabel casts law spells as a 2nd-lvl cleric.
Domain Power (War):
Isabel gains Martial Weapon Proficiency (longbow) and Weapon Focus (longbow) as bonus feats.
Isabel is currently at a Medium encumberance. Skills have been adjusted.
Isabel cannot cast spells with a Chaotic descriptor.
Isabel can channel stored spell energy into healing spells that she did not prepare ahead of time (those spells with "cure" in their name).
Turn Undead (Su):
Isabel can turn or destroy undead creatures.
Isabel is proficient with all simple weapons, and all types of armor and shields (except tower shields).