Shade Assassin
Male Shade (Human) Rogue 5/Assassin 3
NE Medium Outsider
Init +4;
Senses Darkvision 60 ft [in darkness]; Listen +11[+15], Spot +11[+15]
Languages Common, Halfling, Goblin
AC 19 [23] (+5 armor, +4 Dex, +4 deflection [in darkness]), T 14[18], FF 15[19]
hp 51 (8 HD); Fasting Healing 2 [in darkness]
SR 19
Fort +4,
Ref +11,
Will +5
+1 vs poison, +4 luck [in darkness]
Weakness Daylight
Speed 30 ft [50 ft]
Melee Short sword +10 [+12 in darkness] (1d6+2 [+4 in darkness]) or Dagger +9 [+11 in darkness] (1d4+1 [+3 in darkness])
Ranged Dart +9 [+11 in darkness] (1d4+1 [+3 in darkness])
Base Atk +5;
Grp +6
Combat gear +2 Short Sword, Darts (Qty 10), Potion - Cure Serious Wounds, Potion - Bull's Strength, Potion - Haste, Masterwork Dagger
Spells known 2nd -
Fox's Cunning, Spider Climb
1st -
Feather Fall, Obscuring Mist, True Strike
Spell-Like Abilities [in darkness] 1/day --
Invisibility, Shadow Travel (as greater teleport or plane shift [Plane of Shadows only]); 3/day --
Shadow Image (as mirror image, 1d4+4 images)
Abilities Str 12, Dex 18, Con 14 [16], Int 17, Wis 12, Cha 11 [13]
SQ Evasion, Trapfinding, Trap Sense +1, Poison Use, Uncanny Dodge, Improved Uncanny Dodge, [in darkness]: Control Light (100 ft radius, decrease up to 80%), Shadesight (darkvision 60 ft, even in magical darkness), Shadow Stride (move between shadows, 300 ft range, once/2 rounds, as move action)
Feats Dodge, Iron Will, Weapon Finesse, Weapon Focus (short sword)
Skills Balance +8, Bluff +8[+9], Climb +7, Disable Device +7, Disguise +9[+10], Gather Information +8[+9], Hide +14[+22], Intimidate +9[+10], Jump +4, Listen +11[+15], Move Silently +14[+22], Open Lock +10, Search +9, Sleight of Hand +10, Spot +11[+15], Tumble +14, Use Rope +6
Possessions combat gear plus
+1 Twilight Mithril Chain Shirt, Belt of Hidden Pouches, Ring of Arming, Thieves Picks
Death Attack (DC 16), Sneak Attack +5d6
Height 5'9";
Weight 152 lbs.;
Hair None;
Skin Dark Gray;
Eyes Yellow;
Age 30;