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Archnecromancer

Male Human Necromancer 17/Archmage 3
CE Medium Humanoid
Init +3; Senses Listen +14, Spot +14
Languages Common, Elven, Dwarven, Giant, Orc

AC 23 (+5 ring, +5 amulet, +3 Dex) T 18, FF 20
hp 105 (20 HD)
Fort +8, Ref +9, Will +16
Speed 30 ft
Melee +3 Dagger +13/+8 (1d4+3)
Base Atk +10; Grp +10
Special Actions Spells
Combat gear Metamagic Rod (Quicken), +3 Spell Storing Dagger (Vampiric Touch), Scroll - Summon Undead IV, Scroll - Protection from Energy, Potion - Greater Mage Armor, Potion - Gaseous Form
Spells prepared (CL - 20th, spell pen (4))
9th (DC 27) Energy Drain, Wail of the Banshee
9th (DC 25) Foresight, Mordenkainenís Disjunction
8th (DC 26) Create Greater Undead, Horrid Wilting
8th (DC 25) (silent)Greater Teleport
8th (DC 24) Protection from Spells, Temporal Stasis
7th (DC 25) Control Undead, Finger of Death
7th (DC 23) Greater, Scrying, Spell Turning
6th (DC 24) Circle of Death, Spectral Touch
6th (DC 23) (silent)Cloudkill
6th (DC 22) Greater Dispel Magic, True Seeing
5th (DC 23) Blight, Magic Jar
5th (DC 22) Summon Undead V
5th (DC 21) Cone of Cold, Telekinesis
4th (DC 22) Animate Dead, Contagion, Enervation
4th (DC 21) Evardís Black Tentacles
4th (DC 20) Arcane Eye, Fire Shield
3rd (DC 21) Halt Undead, Vampiric Touch
3rd (DC 20) Greater Mage Armor, Summon Undead III
3rd (DC 19) Blink,(silent)Scorching Ray
2nd (DC 20) Command Undead, Ghoul Touch (x2)
2nd (DC 18) Darkness, Darkvision, Scorching Ray, Resist Energy
1st (DC 19) Cause Fear, Chill Touch (x2), Ray of Enfeeblement
1st (DC 17) Burning Hands, Magic Missile, Unseen Servant
0 (DC 18) Disrupt Undead, Touch of Fatigue
0 (DC 16) Detect Magic (x2), Read Magic
Spell-Like Abilities (2/day) Create Undead

Abilities Str 10, Dex 17, Con 14, Int 22, Wis 14, Cha 11
Feats Brew Potion, Corpsecrafter, Greater Spell Focus (Necromancy), Greater Spell Penetration, Scribe Scroll, Silent Spell, Skill Focus (Spellcraft), Spell Focus (Conjuration), Spell Focus (Necromancy), Spell Mastery (Animate Dead, Detect Magic, Dispel Magic, Magic Missile, Summon Undead V), Spell Mastery(Chill Touch, Enervation, Ghoul Touch, Spectral Touch, Vampiric Touch), Spell Penetration
Skills Concentration +25, Craft (alchemy) +14, Decipher Script +18, Intimidate +10, Knowledge (arcana) +29, Knowledge (history) +22, Knowledge (religion) +29, Knowledge (the planes) +16, Listen +14, Search +14, Spellcraft +32, Spot +14
Possessions combat gear plus Amulet of Natural Armor +5, Ring of Protection +5, Robe of Bones, Ring of Regeneration, Boots of Levitation
Spellbook 9th lvl - Astral Projection, Energy Drain, Foresight, Gate, Meteor Swarm, Mordenkainenís Disjunction, Plague of Undead, Shape Change, Soul Bind, Wail of the Banshee
8th lvl - Clone, Create Greater Undead, Horrid Wilting, Mind Blank, Moment of Prescience, Polar Ray, Protection from Spells, Skeletal Guard, Symbol of Death, Temporal Stasis, Trap the Soul
7th lvl - Awaken Undead, Control Undead, Control Weather, Delayed Blast Fireball, Finger of Death, Greater Arcane Sight, Greater Scrying, Greater Teleport, Phase Door, Spell Turning, Symbol of Weakness
6th lvl - Acid Fog, Circle of Death, Create Undead, Disintegrate, Flesh to Stone, Greater Dispel Magic, Freezing Sphere, Guards and Wards, Spectral Touch, Symbol of Fear, True Seeing, Wall of Iron
5th lvl - Baleful Polymorph, Blight, Break Enchantment, Cloudkill, Cone of Cold, Contact Other Plane, Dismissal, Magic Jar, Overland Flight, Passwall, Secret Chest, Sending, Summon Undead V, Symbol of Pain, Telekinesis, Teleport, Wall of Force, Waves of Fatigue
4th lvl - Animate Dead, Arcane Eye, Bestow Curse, Contagion, Detect Scrying, Dimension Door, Dimensional Anchor, Enervation, Evardís Black Tentacles, Fear, Fire Shield, Locate Creature, Remove Curse, Shout, Solid Fog, Stone Shape, Stoneskin, Summon Undead IV
3rd lvl - Arcane Sight, Blink, Daylight, Dispel Magic, Flame Arrow, Gaseous Form, Gentle Repose, Greater Mage Armor, Halt Undead, Nondetection, Phantom Steed, Protection from Energy, Ray of Exhaustion, Shrink Item, Sleet Storm, Summon Undead III, Tongues, Vampiric Touch, Wind Wall
2nd lvl - Acid Arrow, Alter Self, Arcane Lock, Blindness/Deafness, Command Undead, Continual Flame, Darkness, Darkvision, Ghoul Touch, Glitterdust, Gust of Wind, Locate Object, Protection from Arrows, Resist Energy, Rope Trick, Scorching Ray, Spectral Hand, Summon Undead II, Web
1st lvl - Alarm, Animate Rope, Burning Hands, Cause Fear, Chill Touch, Comprehend Languages, Detect Undead, Featherfall, Hold Portal, Identify, Jump, Mage Armor, Magic Missile, Obscuring Mist, Ray of Enfeeblement, Shield, Summon Undead I, Unseen Servant
0 lvl - Acid Splash, Arcane Mark, Dancing Light, Detect Magic, Disrupt Undead, Flare, Light, Mage Hand, Mending, Prestidigitation, Ray of Frost, Read Magic, Resistance, Touch of Fatigue
High Arcana: Spell-like Ability (Create Undead), Arcane Fire (1200 ft range, dmg 3d6 plus 1d6 per level of spell used to create effect), Arcane Reach (deliver touch spells up to 30 ft range)
Corpsecrafter - Undead created by the spell caster gain a +4 bonus to Strength, and +2 hit points per Hit Die.
Height 6--ft 2-in; Weight 145 lbs.; Hair None; Skin White;

CR 20

Encounter Treasure

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Race keywords: Human
Class keywords: Archmage, Necromancer, Wizard, Wizard, Necromancer
Sourcebooks: Dungeon Master's Guide, Player's Handbook, Spell Compendium

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