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Archenchanter

Male Human Enchanter 17/Archmage 3
LE Medium Humanoid
Init +3; Senses Listen +12, Spot +12
Languages Common, Elven, Gnome, Giant, Draconic

AC 20 (+4 Ring, +3 Bracers, +3 Dex) T 17, FF 17
hp 85 (20 HD)
Fort +10, Ref +12, Will +17
Speed 30 ft
Melee +4 Dagger +13/+8 (1d4+4)
Base Atk +9; Grp +9
Special Actions Spells
Combat gear +4 defending dagger, Wand of Lightening Bolt (8th lvl, 34 charges), Scroll - Clairaudience/Clairvoyance, Scroll - Darkvision, Scroll - Fox's Cunning, Scroll - Fireball, Potion -Cure Critical Wounds
Spells prepared (CL - 20th, Spell Penetrate (4)) 9th (DC 26) Power Word Kill
9th (DC 25) Foresight
9th (DC 24) (silent, still)Transfix, Wish
8th (DC 25) Demand, Power Word Stun
8th (DC 24) Greater Prying Eyes
8th (DC 23) Mind Blank, Protection from Spells
7th (DC 24) Final Rebuke, Power Word Blind
7th (DC 23) Greater Arcane Sight, Greater Scrying
7th (DC 22) (silent, still)Cone of Cold
6th (DC 23) Mass Suggestion
6th (DC 22) Probe Thoughts
6th (DC 21) Chain Lightening, Greater Dispel Magic,(silent, still)Ray Deflection
5th (DC 22) Dominate Person, Hold Person, Mind Fog
5th (DC 21) Telepathic Bond
5th (DC 20) Break Enchantment, Sending
4th (DC 21) Confusion, Greater Rebuke, Know Abilities
4th (DC 19) Greater Invisibility, Ray Deflection, Shout
3rd (DC 20) Hold Person, Mesmerizing Glare, Suggestion
3rd (DC 19) Arcane Sight
3rd (DC 18) Dispel Magic(silent, still)Serene Visage
2nd (DC 19) Ray of Stupidity, Rebuke, Touch of Idiocy
2nd (DC 18) Detect Thoughts
2nd (DC 17) Eagle’s Splendor, Reflective Disguise
1st (DC 18) Charm Person (x2), Hypnotism, Sleep
1st (DC 17) Comprehend Languages
1st (DC 16) Magic Missile (x2)
0 (DC 17) Daze
0 (DC 16) Detect Magic (x2)
0 (DC 15) Light, Prestidigitation

Abilities Str 10, Dex 16, Con 12, Int 20, Wis 12, Cha 16
Feats Greater Spell Focus (Enchantment), Greater Spell Penetration, Negotiator, Persuasive, Silent Spell, Skill Focus (Spellcraft), Spell Focus (Divination), Spell Focus (Enchantment), Spell Mastery (Charm Person, Greater Rebuke, Mesmerizing Glare, Mind Fog, Serene Visage), Spell Penetration, Still Spell
Skills Bluff +16, Concentration +24, Decipher Script +12, Diplomacy +16, Intimidate +16, Knowledge (arcana) +28, Knowledge (history) +15, Knowledge (nobility and royalty) +15, Listen +12, Search +15, Sense Motive +12, Spellcraft +31, Spot +12
Possessions combat gear plus Bracers of Armor +3, CLoak of Resistance +3, Ring of Protection +4, Ring of Universal Energy Resistance (Major), Robe of Retaliation
Spellbook 9th lvl - Bigby’s Crushing Hand, Dominate Monster, Eye of Power, Foresight, Mass Hold Monster, Mordenkainen’s Disjunction, Power Word Kill, Programmed Amnesia, Shapechange, Weird, Wish
8th lvl - Antipathy, Bigby’s Clenched Fist, Binding, Demand, Discern Location, Greater Prying Eyes, Maddening Whispers, Mass Charm Monster, Mind Blank, Polymorph Any Object, Power Word Stun, Protection from Spells, Scintillating Pattern, Sunburst, Symbol of Insanity, Sympathy
7th lvl - Banishment, Bigby’s Grasping Hand, Control Weather, Final Rebuke, Forcecage, Greater Arcane Sight, Greater Scrying, Hiss of Sleep, Insanity, Mass Hold Person, Power Word Blind, Project Image, Sequester, Symbol of Stunning, Transfix
6th lvl - Analyze Dweomer, Chain Lightening, Dream Casting, Geas/Quest, Greater Dispel Magic, Legend Lore, Mass Suggestion, Mislead, Mordenkainen’s Lucubration, Probe Thoughts, Repulsion, Symbol of Persuasion, True Seeing
5th lvl - Break Enchantment, Cone of Cold, Dominate Person, Dream, Fabricate, False Vision, Feeblemind, Hold Person, Mind Fog, Mordenkainen’s Private Sanctum, Passwall, Permanency, Prying Eyes, Sending, Symbol of Sleep, Telepathic Bond
4th lvl - Arcane Eye, Charm Monster, Confusion, Crushing Despair, Detect Scrying, Dimensional Anchor, Greater Invisibility, Greater Rebuke, Know Abilities, Lesser Geas, Mnemonic Enhancer, Polymorph, Rainbow Pattern, Ray Deflection, Remove Curse, Scrying, Shout, Stone Shape, Wall of Fire
3rd lvl - Arcane Sight, Clairaudience/Clairvoyance, Deep Slumber, Dispel Magic, Displacement, Explosive Runes, Fireball, Flame Arrow, Fly, Gaseous Form, Heroism, Hold Person, Lesser Telepathic Bond, Mesmerizing Glare, Nondetection, Rage, Secret Page, Sign of Sealing, Suggestion, Tongues, Unluck
2nd lvl - Alter Self, Arcane Lock, Blast of Force, Darkvision, Daze Monster, Darkness, Detect Thoughts, Eagle’s Splendor, Entice Gift, Fox’s Cunning, Hideous Laughter, Hypnotic Pattern, Levitate, Mirror Image, Misdirection, Protection from Arrows, Ray of Stupidity, Rebuke, Reflective Disguise, Shatter, Touch of Idiocy, Whispering Wind
1st lvl - Alarm, Charm Person, Comprehend Languages, Disguise Self, Distract, Endure Elements, Erase, Expeditious Retreat, Featherfall, Hypnotism, Identify, Incite, Inhibit, Magic Aura, Magic Missile, Persistent Blade, Serene Visage, Shocking Grasp, Sleep, True Strike, Ventriloquism
0 lvl - Arcane Mark, Dancing Lights, Daze, Detect Poison, Detect Magic, Ghost Sound, Light, Mage Hand, Mending, Message, Open/Close, Prestidigitation, Ray of Frost, Read Magic, Resistance, Silent Portal
High Arcana: Arcane Fire (520 ft range, dmg 3d6 plus 1d6 per level of spell used to create effect), Arcane Reach (Touch spells at 30 ft range), Mastery of Elements (change spell with acid, cold, electricity, fire, or sonic descriptor to another type of energy)
Height 5-ft 9-in; Weight 162 lbs.; Hair Gray; Skin Tan; Age 40;

CR 20

Encounter Treasure

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Race keywords: Human
Class keywords: Archmage, Enchanter, Wizard, Wizard, Enchanter
Sourcebooks: Dungeon Master's Guide, Player's Handbook, Spell Compendium

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