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Ivory Champion


N Large Construct
Init +1; Senses Darkvision 60', Low-Light Vision; Listen +0, Spot +0

AC 28 (-1 size, +1 Dex, +18 Natural); Touch 10, Flat-Footed 27
hp 130 (20 HD); Fast Healing 5, DR 15/adamantine
Immune Construct Traits
Fort +6, Ref +7, Will +6
Speed 40 ft.
Melee +1 holy greatsword +22/+17/+12 (3d6+10/19-20 plus 2d6 against evil)
or
2 slams +21/+21 (1d6+7)
Space/Reach 10 ft. x 10 ft./10 ft
Base Atk +15; Grp +26
Atk Options aligned strike (good), magic strike

Abilities Str 25, Dex 12, Con --, Int --, Wis 10, Cha 1
Feats Improved Toughness
Skills Jump +11, Listen +0, Spot +0
Aligned Strike (Su): The natural weapon attacks of an ivory champion count as being good for the purposes of overcoming damage reduction.
Magic Strike (Su): The natural weapon attacks of an ivory champion count as being magic for the purposes of overcoming damage reduction.

CR 13

Encounter Treasure

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Sourcebooks: Complete Warrior, Dragon Magazine: 356, Dungeon Master's Guide, Player's Handbook

— Contributed by Guild Lieutenant Guildmaster

 

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