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Celestial Hippogriff (Summon Monster III)

Celestial Hippogriff
CG Large Magical Beast
Init +2; Senses Darkvision, Low-Light Vision, Scent; Listen +4, Spot +8
Auras Good
Languages Celestial

AC 15 (-1 Size, +2 Dex, +4 Natural), touch 11, flat-footed 13
hp 25 (3 HD)
SR 8
Resist Acid 5, Cold 5, Electricity 5
Fort +6, Ref +5, Will +2
Speed 50 ft, Fly 100 ft (Average)
Melee 2 Claws +6 (1d4+4)
Bite +1 (1d8+2)
Base Atk +3; Grp +11
Atk Options Smite Evil (1/day)

Abilities Str 18, Dex 15, Con 16, Int 3, Wis 13, Cha 8
Feats Dodge, Wingover
Skills Listen +4, Spot +8
Skills: Hippogriffs have a +4 racial bonus on Spot checks.
Smite Evil: (1/day) make a normal melee attack to deal 3 points extra damage against an evil foe.

CR 2

Encounter Treasure

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Race keywords: Celestial, Celestial, Hippogriff, Hippogriff, Hippogriff, Celestial
Class keywords: Summon Monster III
Sourcebooks: Monster Manual, Player's Handbook

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