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Abjurant Champion (Band of Boccob)

Male Human Fighter 4/Abjurer 2/Abjurant Champion 2
LN Medium Humanoid
Init +2; Senses Listen +2, Spot +2
Languages Common, Elf, Dwarf

AC 14 (+2 Dex, +1 Natural, +1 Deflection), Touch 13, Flat-Footed 12
hp 66 (8 HD)
Fort +8, Ref +4, Will +8
Speed 30 ft.
Melee +1 Rapier +11/+7 (1d8+1, 18-20/x2)
Ranged Mwk Composite Longbow +10/+5 (1d8, 20/x3)
Base Atk +7; Grp +8
Atk Options Weapon Finesse, Weapon Specialization, Winter's Blast
Def Options Spells, Dodge, Combat Casting, Abjurant Armor, Extended Abjuration, Swift Abjuration
Combat gear +1 Rapier (2320 gp), Mwk Composite Longbow (400 gp), Scroll of Cat's Grace (150 gp), Amulet of Natural Armor +1 (2000 gp), Arcanist's Gloves (500 gp), Potion of Cure Serious Wounds (750 gp), Ring of Protection +1 (2000 gp)
Spells prepared Abjurer Spells Prepared (As 4th Level Abjurer):
2nd (3+1/day, DC 14) -- Arcane TurmoilA, Cloud of Knives, Ice KnifeC, Resist EnergyA.
1st (4+1/day, DC 13) -- Ice DaggerC, Karmic AuraA, Mage Armor, Orb of Cold, lesserC, ShieldA.
0 (4+1/day, DC 12) -- Detect Magic, Open/Close, Prestidigitation, Ray of FrostC, ResistanceA
A denotes Abjuration spell; opposed schools of Necromancy and Enchantment
C denotes Cold spell, CL 5th

Abilities Str 12, Dex 14, Con 16, Int 14, Wis 10, Cha 8
Feats Able LearnerH, Combat Casting, Dodge, Scribe ScrollB, Weapon FinesseB, Weapon Focus (Rapier)B, Weapon Specialization (Rapier)B, Winter's Blast
Skills Balance +4, Bluff +4, Concentration +14 (+18 casting defensively), Diplomacy +6, Disguise -1 (+1 acting), Intimidate +8, Jump +8, Knowledge (arcana) +9, Listen +2, Spellcraft +10, Spot +2, Tumble +9
Possessions combat gear plus Cloak of Resistance +1 (1000 gp), Spellbook, Spell Component Pouches (5 gp), 12 pp, 5 gp.
Spellbook 2nd -- All prepared, plus Cat's Grace.
1st -- All prepared, plus Expeditious Retreat, Magic Missile.
0 -- All PHB cantrips, except Enchantment or Necromancy.
Abjurant Armor (Su): Any time he casts an abjuration spell that grants him an armor bonus or shield bonus to AC, the Abjurant Champion can increase the value of the bonus granted by his Abjurant Champion level (currently 2). Abjurant champions rely on mage armor and shield, and similar spells instead of actual armor.
Extended Abjuration (Su): The Abjurant Champion doubles the durations of any abjuration spells he cast, as if using the Extend Spell metamagic feat (but without any change in level or casting time).
Swift Abjuration (Su): The Abjurant Champion can cast abjuration spells as a swift action, as if he had applied the Quicken Spell feat to them (but without any change in level). The maximum level of spell he can quicken this way is equal to 1/2 his class level (rounded up), (Currently, only 1st level abjuration spells).
Height 6 ft; Weight 180 lbs.; Hair White, braided; Skin Creamy; Eyes Pale Blue; Age 27; Patron Deity Boccob,

CR 8

Encounter Treasure

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Race keywords: Human
Class keywords: Abjurant Champion, Abjurer, Fighter, Wizard, Wizard, Abjurer
Sourcebooks: Complete Arcane, Complete Mage, Dungeon Master's Guide, Player's Handbook, Player's Handbook II, Spell Compendium

— Contributed by Guild Lieutenant Guildmaster


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