Advanced Eviscerator Beetle 45HD
Eviscerator Beetle Undead 45
CE Gargantuan Undead
Darkvision 60'; Listen +9, Spot +30
Maddening Chitter 120 ft.
35 (-4 Size, +4 Dex, +25 Natural); Touch 10, Flat-Footed 30
338 (45 HD); DR 10/Silver
Bite +39 (8d6+20 plus 2d6/15-20) and
Claw +37/+37 (4d6+10)
20 ft. x 20 ft. / 15 ft.
Str 50, Dex 19, Con --, Int 2, Wis 10, Cha 14
Augmented Critical, Obey the Wormtouched
Combat Reflexes, Great Fortitude, Improved Critical (Bite), Improved Initiative, Improved Natural Armor (x3), Improved Natural Attack (Bite), Improved Natural Attack (Claw), Improved Natural Attack (Claw), Improved Toughness, Iron Will, Lightning Reflexes, Multiattack, Weapon Focus (Bite, Claw)
Listen +9, Spot +30
Augmented Critical (Ex):
An eviscerator beetle's bite attack threatens a critical hit on an 18-20.
Maddening Chitter (Su):
The clicking chatter of the eveiscerator beetle's mandibles is hypnotic, and living creatures enthralled by the sound do nothing but clutch at their skulls, trying in vain to rid their minds of the terrible sound. At the beginning of the beetle's action, all living creatures within 120 feet that can hear the beetle's chittering must make a DC 34 Will save or be unable to take any actions that round. For every additional beetle within range of the target creature, the DC to resist the maddening chitter is increased by 2. This is a sonic, mind-affecting effect. The save DC is Charisma-based.
Necrotic Bite (Su):
Necrotic energy courses through the eviscerator beetle. This energy infuses the creature's mandibles with the raw energy of undeath, causing them to inflict an extra 2d6 points of damage from the negative energy with each successful melee attack. this extra damage is not multiplied on a successful critical hit, and heals undead rather than harms them.
Obey the Wormtouched (Su):
Although they are nearly mindless, eviscerator beetles unerringly follow simple commands given by other undead servants of Kyuss.
Worm Healing (Su):
As a full-round action that provokes attacks of opportunity, a hound of Kyuss can consume an adjacent wormswarm. This heals the hound of Kyuss of all damage and removes any conditions removed by the heal
spell. The wormswarm is conpletely destroyed, but makes no move to defend itself from this consumption.