Evil Overlord
Male Human Despot 15/Disciple of Asmodeus 10
LE Medium Humanoid
Init +4;
Senses Listen +2, Spot +2
Auras Overwhelming Law and Moderate Evil, Fear 10ft
Languages Common, Infernal, Undercommon
AC 27 (+8 armor, +0 Dex, +5 enhancement, +2 deflection, +2 divine), 14 touch, 27 flat-footed
hp 137 (25 HD)
Immune Charm spells
Fort +15,
Ref +14,
Will +28
Speed 30 ft.
Melee +2 thundering axiomatic greatsword +27/+22/+17/+12/+7 (2d6+5 plus 1d6 thunderin; +2d6 vs chaotic creatures)
Base Atk +23;
Grp +24
Atk Options Smite Chaos 4/day, Death Blow, Oppression
Def Options Combat Expertise
Spells prepared (CL 10th):
4th (DC 20) -
charm person, cure serious wounds, dominate person x2
3rd (DC 19) -
discern lies, lesser geas x2,
magic circle against chaos
2nd (DC 18) -
bull's strength, hold person x3
1st (DC 17) -
command x2,
divine favor, profane weapon
Spell-Like Abilities 1/day -
charm, command, greater command, summon (1d4 hellcats)
3/wk -
mark of justice
1/wk -
summon greater demon
Abilities Str 14 (12), Dex 10, Con 12, Int 16, Wis 14, Cha 25 (19)
SQ Divine Grace, Indomitable Will, Slippery Mind, Learn Secret 1/day, Evil Authority, Dread Might
Feats Combat Expertise, Death Blow, Disciple of Darkness (Asmodeus), Epic Leadership, Evil Brand, Force of Personality, Great Charisma, Improved Initiative, Leadership, Negotiator, Practiced Spellcaster
Skills Concentration +29, Diplomacy +37, Intimidate +35, Knowledge (geography) +13, Knowledge (history) +13, Knowledge (nobility & royalty) +11, Knowledge (religion) +31, Listen +2, Sense Motive +32, Spellcraft +13, Spot +2
Possessions +5 fullplate, cloak of charisma +6, gauntlets of ogre power, ring of protection +2