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Transmuter Mastermind

Male Human Transmuter 13
NE Medium Humanoid
Init +6; Senses Darkvision, Detect Magic, See Invisibility; Listen +1, Spot +1
Languages Abyssal, Common, Infernal

AC 14 (+2 Dex, +2 Deflection), Flatfooted 12, Touch 14
hp 47 (13 HD)
Fort +5, Ref +8, Will +9
Speed 30 ft
Ranged Dagger +8 (1d4-1/19-20)
Melee Dagger +5/+0 (1d4-1/19-20)
Base Atk +6; Grp +5
Combat gear Wand of Magic Missile (CL 7th) (Charges: 20) (2,100 gp), Dagger
Spells prepared 7th (DC 22) -- Ethereal JauntT, Forcecage (DC 23).
6th (DC 21) -- DisintegrateT (DC 22), Dispel Magic, greater, Mislead.
5th (DC 20) -- Baleful PolymorphT (DC 21), Mordenkainen`s Private Sanctum, TelekinesisT (DC 21), Teleport, Wall of Force.
4th (DC 19) -- Evard`s Black Tentacles, Fire Shield, Otiluke`s Resilient Sphere, Rary`s Mnemonic EnhancerT, Shout (DC 20), Stoneskin.
3rd (DC 18) -- FlyT, HasteT, Lightning Bolt (DC 19), Nondetection x2, SlowT (DC 19).
2nd (DC 17) -- Alter SelfT, Bear`s EnduranceT, Cat`s GraceT, Scorching Ray x2, Spider ClimbT.
1st (DC 16) -- Enlarge PersonT, Expeditious RetreatT, Mage Armor, Magic Missile x2, Shield, Unseen Servant.
0 (DC 15) -- Flare, Light, Mage HandT, MendingT, Read Magic.
T: denotes Transmutation spell.

Abilities Str 8, Dex 14, Con 12, Int 20, Wis 13, Cha 10
Feats Combat Casting, Craft Wondrous ItemB, Improved Initiative, Point Blank Shot, Scribe ScrollB, Spell Focus: Evocation, Spell Focus: TransmutationB, Spell Penetration, Toughening Transmutation
Skills Concentration +17 (+21 casting defensively), Decipher Script +18, Knowledge (Arcana) +19, Knowledge (History) +18, Knowledge (Nobility and Royalty) +15, Knowledge (The Planes) +19, Listen +1, Spellcraft +19, Spot +1
Possessions combat gear plus 8 gp, 14 pp, Small ivory statuette set with precious gems (1,500 gp, for Contingency spell); Ivory plaque (50 gp, for Rary's Mnemonic Enhancer); Stoppered vial of diamond dust (600 gp worth, for Stoneskin and Nondetection), Ring of Mind Shielding (8,000 gp), Ring of Protection +2 (8,000 gp), Headband of Intellect +2 (4,000 gp).
Spellbook 7th -- All prepared, plus Simulacrum, Teleport, greater.
6th -- All prepared, plus Chain Lightning, Contingency, Flesh to StoneT, Stone to FleshT.
5th -- All prepared, plus Permanency, Planar Binding, Lesser, Sending.
4th -- All prepared, plus Dimensional Anchor, Fire Trap, Invisibility, Greater, Reduce Person, MassT, Scrying.
3rd -- All prepared, plus Fireball, Magic Weapon, GreaterT, Protection from Energy.
2nd -- All prepared, plus Arcane Lock, DarkvisionT, Fox`s CunningT, KnockT, See Invisibility.
1st -- All prepared, plus Feather FallT, Nystul`s Magic Aura, Reduce PersonT.
0 -- All PHB cantrips, except Enchantment or Necromancy.
T: denotes specialized school of Transmutation; opposed schools of Enchantment and Necromancy
Call Familiar (Weasel)
Height 5 ft 9 in; Weight 185 lbs.; Hair Bald; Skin Pale; Age 34; Patron Deity Boccob,

CR 13

Encounter Treasure

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Race keywords: Human
Class keywords: Transmuter, Wizard, Wizard, Transmuter
Sourcebooks: Complete Mage, Dungeon Master's Guide, Player's Handbook

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