Against the Giants - Stone Giant
Stone Giant
N Large Giant (Earth)
Init +2;
Senses darkvision 60-ft, low-light vision; Listen +1, Spot +12
AC 25, touch 11, flat-footed 23 (-1 size, 2 Dex, 11 natural, 3 armor)
hp 119 (14 HD)
Fort +13,
Ref +6,
Will +7
Speed 30-ft (base 40-ft)
Melee greatclub +17/+12 (2d8+12)
slam +17/+12 (1d4+8)
Ranged rock +11 (2d8+12; RI 180-ft)
Space/Reach 10-ft/10-ft
Base Atk +10;
Grp +22
Atk Options Point Blank Shot, Power Attack, Precise Shot, rock throwing
Def Options rock catching
Abilities Str 27, Dex 15, Con 19, Int 10, Wis 12, Cha 11
Feats Combat Reflexes, Iron Will, Point Blank Shot, Power Attack, Precise Shot
Skills Climb +11, Hide +6 (+14 in rocky terrain), Jump +11, Listen +1, Spot +12
Rock Catching (Ex): Once per round, a stone giant can attempt to make a Reflex save to catch a Small (DC 15), Medium (DC 20), or Large (DC 25) rock. If the projectile provides a magical bonus on attack rolls, the DC increases by that amount. The giant must be ready for and aware of the attack in order to make a rock catching attempt. The stone giant receives a +4 racial bonus when attempting to catch a thrown rock.
Rock Throwing (Ex): The range increment is 180-ft for a stone giant's thrown rocks. They receive a +1 racial bonus on attack rolls. They can hurl an object of Small size (40 to 50-lbs).
Height 12-ft;
Weight 1500 lbs.;