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Evolved Blaspheme

Male Blaspheme
CE Medium Undead
Init +1; Senses darkvision 60-ft; Listen +10, Spot +10

AC 22 (+1 Dex, +11 Natural), touch 11, flat-footed 21
hp 147 (18 HD); DR 5/slashing, fast healing 6
Immune cold
Fort +6, Ref +7, Will +13
Speed 40-ft
Melee Bite +20 melee (1d8+15 plus Blasphemous contact)
Base Atk +9; Grp +18
Atk Options Erratic Charge
Spell-Like Abilities (CL 18th):
1/day - contagion (DC 16), haste (DC 15)

Abilities Str 32, Dex 12, Con -, Int 5, Wis 15, Cha 14
SQ undead traits
Feats Improved Toughness, Natural Attack (bite), Toughness (4), Track
Skills Listen +10, Spot +10, Survival +7
Blasphemous Contact (Su): Each time the evolved blaspheme bites a non-evil creature, the creature is dazed for 1 round and takes 1d6 points of Strength damage. There is no saving throw against this effect.
Erratic Charge (Ex): When an evolved blaspheme charges, it can make one turn of up to 90 degrees during its movement. All other restrictions on charges still apply. For instance, it cannot pass through a square that blocks or slows movement, or one that contains a creature. An evolved blaspheme must have line of sight to a target opponent at the start of its turn.
Spell-like Abilities (Sp): The evolved blaspheme's spell-like abilities are Charisma based.
Height 6-ft 2-in; Weight 200 lbs.; Hair None; Skin Pale, Stretched; Eyes Sunken grey; Age 220; Patron Deity None,

CR 11

Encounter Treasure

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Race keywords: Blaspheme, Blaspheme, Evolved, Evolved, Evolved, Blaspheme
Class keywords:
Sourcebooks: Libris Mortis

— Contributed by Guild Lieutenant Guildmaster


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