Female Marilith Paladin of Slaughter 6
CE Large Outsider (Chaotic, Extraplanar, Evil)
true seeing, darkvision 60-ft; Listen +31, Spot +31
Abyssal, Celestial, Draconic, telepathy 100-ft
33 (-1 size, +4 Dex, +16 natural, +4 armor), touch 13, flat-footed 29
300 (22 HD); DR 10/good and cold iron
electricity, disease, and poison;
acid 10, cold 10, and fire 10
Melee +1 keen longsword
+33/+28/+23/+18 (2d6+11/17-20) and five +1 unholy longswords
+33 (2d6+6/19-20 plus unholy) and tail slap +29 (4d6+5) or
6 slams +31 (1d8+10) and tail slap +29 (4d6+5)
10 ft./10 ft.
Constrict 4d6+13, improved grab, smite good 2/day, deadly touch (36 HP, DC 19), power attack
summon demon, detect good, rebuke undead 9/day
Combat gear +1 keen longsword
, five +1 unholy longswords
1st (DC 15) - divine favor
(CL 16th; Cha-based):
At will - align weapon, blade barrier
(DC 23), magic weapon, project image
(DC 23), see invisibility, telekinesis
(DC 22), greater teleport, unholy aura
1/wk - cause disease
At will - detect good
Str 30, Dex 19, Con 29, Int 18, Wis 18, Cha 24
aura of despair, debilitating aura, divine grace, divine health, true seeing
Combat Expertise, Combat Reflexes, Epic Prowess, Improved Sunder, Multiattack, Multiweapon Fighting, Power Attack, Weapon Focus (longsword)
Bluff +26, Concentration +28, Diplomacy +32, Disguise +7 (+9 acting), Hide +18, Intimidate +28, Knowledge (nobility) +15, Knowledge (religion) +29, Listen +31, Move Silently +22, Search +23, Sense Motive +23, Spellcraft +23 (+25 scrolls), Spot +31, Survival +4 (+6 following tracks), Use Magic Device +26 (+28 scrolls)
combat gear plus mwk chain shirt
Cause Disease (Sp):
A paladin of tyranny can inflict disease with his touch (as the contagion spell
) a number of times per week that a standard paladin of her level would normally be able to remove disease.
A marilith deals 4d6+13 points of damage with a successful grapple check. The constricted creature must succeed on a DC 27 Fortitude save or lose consciousness for as long as it remains in the coils and for 2d4 rounds thereafter. The save DC is Strength-based.
Deadly Touch (Su):
A paladin of tyranny can cause wounds with a successful touch attack. Each day she can deal 36 points of damage. An opponent subjected to this attack can make a Will save DC 17 to halve the damage dealt. Alternatively, a paladin of tyranny can use any or all of this power to cure damage to undead creatures, just as an inflict wounds spell does. This power otherwise functions identically to the paladin's lay on hands ability.
A paladin of tyranny radiates a malign aura that causes enemies within 10 feet of him to take a -2 penalty on all saving throws. This ability functions while the paladin is conscious, but not if she is unconscious or dead.
Divine Grace (Su)
A paladin gains a bonus equal to her Charisma bonus on all saving throws.
Improved Grab (Ex):
To use this ability, a marilith must hit with its tail slap attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it succeeds on the grapple check, it can constrict.
Rebuke Undead (Su):
A paladin of tyranny rebukes undead as an evil cleric three levels lower would.
Smite Good (Su):
Twice per day, a paladin of tyranny may attempt to smite good with one normal melee attack. This ability is otherwise identical to the standard paladin's ability to smite evil.
Summon Demon (Sp):
Once per day a marilith can attempt to summon 4d10 dretches, 1d4 hezrou, or one nalfeshnee with a 50% chance of success, or one glabrezu or another marilith with a 20% chance of success. This ability is the equivalent of a 9th-level spell.
True Seeing (Su):
Mariliths continuously use this ability, as the spell (caster level 16th).