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Advanced Ice Devil (28 HD)

Ice Devil Advanced (28 HD)
LE Large Outsider (Extraplanar, Evil, Lawful, )
Init +8; Senses darkvision 60ft; Listen +37, Spot +37
Languages Infernal, Celestial, Draconic, Telepathy 100ft

AC 34 (size -2,+5 dex, +21 natural)
hp 406 (28 HD); Damage reduction 10/good, regeneration 5
Immune fire, poison; SR 25
Resist acid 10, cold 10
Fort +25, Ref +21, Will +22
Speed 40 ft
Melee Spear +40/35/30/25 melee (3d6+16/19-20, ◊3 plus slow and thundering) and bite +30 melee (3d6+5) and tail +30 melee (3d8+5 plus slow)
Space/Reach 15ft/15ft
Base Atk +24; Grp +44
Atk Options spell-like abilities, power attack
Special Actions summon devil
Combat gear +5 keen thundering spear
Spell-Like Abilities At willócone of cold (DC 20), fly, ice storm (DC 19), greater teleport (self plus 50 pounds), persistent image (DC 20), unholy aura (DC 23), wall of ice (DC 19). Caster level 27th.

Abilities Str 32, Dex 20, Con 28, Int 22, Wis 22, Cha 20
SQ Regeneration (Ex): An ice devil takes normal damage from good-aligned weapons and from spells or effects with the good descriptor.
Feats Alertness, Cleave, Combat Reflexes, Epic Prowess, Improved Initiative, Power Attack, Supreme Initiative, Weapon Focus (spear, bite, tail)
Skills Bluff +34, Climb +40, Concentration +40, Hide +36, Intimidate +38, Jump +40, Knowledge (the planes) +11, Listen +37, Move Silently +36, Search +37, Sense Motive +37, Spellcraft +30, Spot +37, Survival +37 (+39 off plane), Tumble +36
Fear Aura (Su): An ice devil can radiate a 10-foot-radius fear aura as a free action. A creature in the area must succeed on a DC 29 Will save or be affected as though by a fear spell (caster level 27th). A creature that successfully saves cannot be affected again by the same ice devilís aura for 24 hours. Other devils are immune to the aura.
Slow (Su): A hit from an ice devilís tail or spear induces numbing cold. The opponent must succeed on a DC 35 Fortitude save or be affected as though by a slow spell for 1d6 rounds.
Summon Devil (Sp): Once per day an ice devil can attempt to summon 2d10 lemures or 1d6 bearded devils, 2d4 bone devils with a 50% chance of success, or another ice devil with a 20% chance of success. This ability is the equivalent of a 4th-level spell.
Height 14; Weight 450 lbs.; Hair None; Skin Blue; Eyes Yellow; Age 200;

CR 20

Encounter Treasure

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Race keywords: Devil, Devil, Ice, Gelugon, Ice Devil
Class keywords:

— Contributed by Guild Lieutenant Guildmaster


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