Cave Maenad Warrior 1
N Medium Humanoid (Maenad, Psionic)
blindsight 60-ft; Listen -1, Spot -1
14, touch 9, flat-footed 15 (-1 Dex, +3 studded leather, +1 light shield, +1 natural)
6 (1 HD)
30-ft, climb 15-ft
longsword +4 (1d8+2/19-20)
claw +3 (1d6+2)Ranged
longbow +0 (1d8/x3)
1/day - energy ray
Str 15, Dex 9, Con 14, Int 8, Wis 9, Cha 8
Weapon Focus (longsword)
Climb +12, Hide -1 (+3 in natural stone), Jump +4, Listen -1, Spot -1
Light Blindness (Ex):
When abruptly exposed to bright light, a cave maenad is blinded for 1-rd. When operating in an area of continual bright light, the cave maenad takes a -1 circumstance penalty on all attack rolls, saves and checks.
1/day for up to 4 rounds, a cave maenad warrior takes a -2 penalty to Intelligence and Wisdom, but gains a +2 to Strength.
Manifester level equal to ½ HD (min 1st). The save DC is Charisma-based.
A cave maenad receives a +8 racial bonus on Climb checks and can always choose to take 10 on Climb checks, even if rushed or threatened. A cave maenad in an area of natural stone receives a +4 circumstance bonus on Hide checks.