Practiced Enlightened Fist
Male Human Monk 2/Sorcerer 3/Enlightened Fist 3
LG Medium Humanoid
Init +2;
Senses Listen +3, Spot +3
Languages Common
AC 17 (Dex +2, Wis +3, +1 Monk, +1 Deflection), Touch 15, Flat-Footed 17
hp 34 (8 HD)
Fort +5,
Ref +9,
Will +12
Evasion
Speed 40 ft
Melee Unarmed Strike +5 (1d8+1) or Unarmed Strike +3/+3 (1d8+1) or Quarterstaff +5 (1d6+1)
Ranged Sling +7 (1d4+1)
Base Atk +4;
Grp +5
Atk Options Arcane Fist, Fist of Energy, Stunning Fist (5/day, DC 19)
Def Options Deflect Arrows
Combat gear Quarterstaff (0 gp), Masterwork Sling (300 gp), Wand of
False Life (Charges: 10) (900 gp);
Healing Belt (750 gp), Potion of
Magic Fang (x2, 50 gp each); Scroll of
True Strike (x2, 25 gp each), Vial of Holy Water (x2, 25 gp each).
Spells known Sorcerer Spells known (CL 5th):
2nd (5/day; DC 14) --
Mirror Image, Scorching Ray.
1st (7/day; DC 13) --
Critical Strike, Mage Armor, Shield, Shocking Grasp.
0 (6/day; DC 12) --
Acid Splash, Detect Magic, Flare, Ray of Frost, Read Magic, Touch of Fatigue.
(Caster Level 5th)
Abilities Str 12, Dex 15, Con 10, Int 10, Wis 17, Cha 14
SQ Evasion
Feats Ability Focus (Stunning Fist), Combat Casting, Deflect Arrows
B, Improved Unarmed Strike
B, Skill Focus (Tumble), Stunning Fist
B
Skills Balance +9, Concentration +11 (+15 Casting Defensively), Heal +5, Jump +12, Knowledge (Arcana) +10, Listen +3, Spellcraft +10, Spot +3, Tumble +18
Possessions combat gear plus 3 pp, 210 gp, Spell component pouch (5 gp), Monk`s outfit (5 gp),
Gloves of Dexterity +2 (4,000 gp),
Ring of Protection +1 (2,000 gp)
Ki Strike (magic), Bonus Feats (included above), Flurry of Blows, Unarmed Strike, Fast Movement, Evasion, AC Bonus
Arcane Fist (su): The enlightened fist can spend one of his daily stunning attempts to cast and deliver a touch spell as part of an unarmed full attack action. He can choose to deliver the touch spell with any single unarmed strike attack he makes during the action.
Fist of energy (su): Once/round as a free action, the enlightened fist can spend one of his daily stunning attempts to imbue his unarmed strikes with either electricity or fire. He chooses the type each time he uses his ability. For 1 round, each of his unarmed strikes deals an extra 1d6 points of damage (electricity or fire, as he has chosen).
Height 5 ft 7 lbs;
Weight 168 lbs.;
Hair Shaved;
Skin Tan;
Eyes Brown;
Age 28;
Patron Deity Hieroneous,