Ghostly Priest
Male Human Ghost Cleric 6
LN Medium undead (augmented humanoid, incorporeal)
Init +0;
Senses Darkvision 60 ft.; Listen +11, Spot +11
Auras Horrific Appearance, 60 ft. (DC 16 Fortitude save or take 1d4 Strength, 1d4 Dexterity, and 1d4 Constitution damage)
Languages Chondathan, Common
AC 13, touch 13, flat-footed 13 vs. Material foes; 22, touch 13, flat-footed 18 vs. Ethereal foes
hp 39 (6 HD); +4 Turn Resistance
Fort +5,
Ref +2,
Will +8
Speed 20 ft., fly 30 ft. (perfect)
Melee (Ethereal foes only)
+1 bastard sword +8 (1d10+3/19-20)
Base Atk +4;
Grp +6
Atk Options Feat of Strength (+6 to Strength for 1 round)
Special Actions Rebuke Undead 6/day (+5, 2d6+9, 6th),
protective ward (+6), corrupting gaze (30 ft., 2d10 and Charisma) and horrific appearance (60 ft., 1d4 Strength, Dexterity, and Constitution) (DC 16)
Spells prepared 3rd-protection from energy (72 points)D, searing light (2) (+4 ranged touch)
2nd- hold person (2) (DC 16), silence (DC 15), shield otherD
1st- bane (DC 15), cause fear (DC 14), doom (DC 15), sanctuary (DC 14)D
0- light, read magic, detect magic, guidance, resistance
D: Domain spell; Domains: Protection and Strength
Abilities Str 14, Dex 10, Con -, Int 10, Wis 16, Cha 16
SQ Rejuvenation +6 (modifier to level check to see if the ghost is actually destroyed when reduced to 0 hp, or if it simply returns in 2d4 days)
Feats Exotic Weapon Proficiency (bastard sword), Improved Toughness, Spell Focus (enchantment), Weapon Focus (bastard sword)
Skills Concentration +9, Heal +12, Hide +3, Knowledge (religion) +9, Listen +11, Move Silently +3, Spot +11
Possessions +1 full plate, silver holy symbol of Helm, priest’s robes, spell component pouch
Patron Deity Helm,