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Zombie Ape

Male Ape zombie
CE Large Undead
Init +0; Senses Low-light Vision, Scent; Listen +6, Spot +6

AC 16, touch 10, flat-footed 15 (-1 size, +1 Dex, +6 natural)
hp 58 (8 HD); DR 5/slashing
Fort +8, Ref +7, Will +7 Weakness single actions only
Speed 30-ft, climb 30-ft
Melee claw +9 melee (1d6+6)
bite +3 melee (1d6+3)
slam +9 (1d8+6)
Space/Reach 10-ft x 10-ft
Base Atk +4; Grp +14

Abilities Str 23, Dex 13, Con —, Int —, Wis 10, Cha 1
Feats Toughness
Skills Climb +14, Listen +6, Spot +6
Single Actions Only (Ex): Zombies have poor reflexes and can perform only a single move action or attack action each round. A zombie can move up to its speed and attack in the same round, but only if it attempts a charge.
Skills: Apes have a +8 racial bonus on Climb checks and can always choose to take 10 on Climb checks, even if rushed or threatened.
Height 8-ft 9-in; Weight 512 lbs.; Hair Rotten Green; Skin Cracked; Age 12;

CR 3

Encounter Treasure

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Race keywords: Ape, Ape, Zombie, Zombie, Zombie, Ape
Class keywords:
Sourcebooks: Monster Manual, System Reference Document

— Contributed by Guild Lieutenant Guildmaster


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