Nabtathorian's Mind Fragment
CE Large Monstrous Humanoid (Chaotic, Evil, Psionic)
true seeing, darkvision 60-ft, scent; Listen +15, Spot +15
18, touch 10, flat-footed 17 (-1 size, 1 Dex, 8 natural)
63 (6 HD); DR 10/magic or cold iron, regeneration 5
cold 10, electricity 20
+2 Fort vs poison
claw +14 (1d6+9) or
2 claws +14 (1d6+9) and bite +9 (1d6+4 plus mind feed)
Power Attack, profane
1/day (DC 18) - chaos hammer, confusion
1/day (DC 17) - dispel magic
3/day (DC 16) - brain lock
(animals, fey, giants, humanoids, magical beasts, monstrous humanoids), dimension slide, ego whip
(1d4), mental barrier, mind thrust
(ML 4th, 4d10), skate
1/day - body adjustment
(heal 1d12), catapsi
Str 29, Dex 12, Con 25, Int 12, Wis 18, Cha 18
Alertness, Great Fortitude, Improved Initiative, Power AttackB
Concentration +10, Listen +15, Move Silently +8, Spot +15
True Seeing (Su):
Nabtathorian's Mind Fragment continuously sees as if the true seeing
spell (divine version; CL 12th).
Fire and acid deal normal damage to Nabtathorian's Mind Fragment.
Spell Vulnerability (Ex):
If Nabtathorian's Mind Fragment is subjected to a dispel chaos
or dispel evil
spell, it must succeed on a Will saving throw or lose all the modifcations bestowed by the demon-possessed template for a number of rounds equal to the opponent's caster level. The demon is immediately ejected from the possessed creature's body and appears in the nearest open square. If Nabtathorian's Mind Fragment is subjected to a banishment
spell, it must succeed on a Will saving throw or lose the template - the demon is returned to its home plane. An antimagic field
or any antimagic effect suppresses all the effects of the demon-possessed creature template. It also prevents the demon from communicating with the possessed creature, using its perceptions, and exiting its body (unless it dies).
Each of Nabtathorian's Mind Fragment's natural attacks deals +1d6 points of extra damage to a creature of good alignment.
Advanced Bestiary, p 52.