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Human Area Boss (Dagger Guild)

Male Human Rogue 2/Fighter 2
NE Medium Humanoid
Init +3; Senses Listen +4, Spot +4
Languages Common

AC 17 (Amulet, Masterwork Studded Leather, Dex), touch 13, flat-footed 14
hp 24 (4 HD)
Fort +4, Ref +6, Will -1
Speed 30 ft
Melee Attack: Masterwork Shortsword +7 (1d6+1/19-20) or Full Attack: Masterwork Shortsword +5 (1d6+1/19-20) and Masterwork Dagger +5 (1d4+1/19-20)
Ranged Masterwork Light Crossbow +7 (1d8/19-20)
Base Atk +3; Grp +4
Atk Options Sneak Attack +1d6, Two Weapon Fighting
Def Options Two Weapon Defense
Combat gear Masterwork Short Sword, Masterwork Dagger, Masterwork Light Crossbow, 10 bolts

Abilities Str 12, Dex 16, Con 13, Int 10, Wis 8, Cha 14
SQ Evasion, Trapfinding
Feats Deft Hands, Skill Focus (Sleight of Hand), Two Weapon Defense, Two Weapon Fighting, Weapon Finesse
Skills Bluff +7, Diplomacy +4, Disguise +2 (+4 acting), Escape Artist +8, Gather Information +9, Hide +8, Intimidate +10, Knowledge (local) +5, Listen +4, Sleight of Hand +15, Spot +4, Use Rope +5 (+8 bindings)
Possessions combat gear plus Combat Gear, plus Masterwork Studded Leather, Amulet of Natural Armor +1, Two Potions of Cure Light Wounds, Potion of Cat's Grace.

Height 5' 8; Weight 156 lbs.; Hair Brown, short; Skin Tanned, scarred; Age 18;

CR 4

Encounter Treasure

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Race keywords: Human
Class keywords: Fighter, Rogue
Sourcebooks: Player's Handbook

— Contributed by Guild Lieutenant Guildmaster

 

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