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Martial Artist

Human Rogue 5/Monk 5
L Medium humanoid
Init +8; Senses Listen +10, Spot +15
Languages Common

AC 18, touch 18, flat-footed 18; Dodge, Mobility, uncanny dodge
hp 60 (10 HD)
Immune Normal disease
Resist evasion
Fort +7, Ref +12, Will +7 +2 vs enchantments

Speed 40-ft (8 sq)
Melee Unarmed strike +11/+6 (1d10) or
Mwk kama +11/+6 (1d6 plus poison) or
Unarmed strike +10/+10/+5 (1d10) with flurry of blows or
Mwk kama +10/+10/+5 (1d6 plus poison) with flurry of blows
Base Atk +6; Grp +6
Atk Options Combat Reflexes, Stunning Fist 7/day (DC 17), ki strike (magic), poison (DC 14, 1d4 Str/1d4 Str), sneak attack 3d6

Abilities Str 10, Dex 18, Con 14, Int 8, Wis 14, Cha 12
SQ Fast movement, slow fall 20-ft, trap sense +1, trapfinding
Feats Combat Reflexes, Dodge, Improved Initiative, Mobility, Stunning Fist, Weapon Finesse, Weapon Focus (unarmed strike)
Skills Balance +14, Escape Artist +12, Hide +17, Jump +10, Listen +10, Move Silently +17, Spot +15, Tumble +19, Use Rope +4 (+6 involving bindings)
Possessions Mwk kama, gloves of Dexterity +2, monk's belt, 6 doses of Medium spider venom

CR 10

Encounter Treasure

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Race keywords: Human
Class keywords: Monk, Rogue
Sourcebooks: Dungeon Master's Guide II, Player's Handbook

— Contributed by Guild Lieutenant Guildmaster

 

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