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NG Tiny Dragon
Init +4; Senses Low-light vision, scent, Darkvision 60ft; Listen +5, Spot +6

AC 21 (+2 size, +4 Dex, +5 natural), touch 16, flat-footed 17
hp 10 (1 HD)
Immune immune to sleep and paralysis, immunity to dragon variety energy
Fort +5, Ref +6, Will +2
Speed 40 ft., Fly 60 ft. (good)
Melee Attack: Bite (1d3+4), Claw (1d2+4)
Full Attack: Bite melee (1d3+4), 2 claws (1d2+4)
Space/Reach 2.5 ft./0 ft.
Base Atk +1; Grp -4
Atk Options Special Attacks:
Breath Weapon- usable once every 1d6 rounds.
DC(12)- reflex half.
Damage- 3d8
Pick one:
Gold 15-foot cone of fire
Silver 15-foot cone of cold

Abilities Str 19, Dex 19, Con 17, Int 4, Wis 12, Cha 8
SQ Immunity to dragon variety energy.
Dragon Variety Immunity
Gold Fire
Silver Cold
Feats Alertness, Track
Skills Jump +7, Listen +5, Spot +6, Survival +1*
Skills: Drakins have a +4 racial bonus on Jump checks. *Drakins have a +4 racial bonus on Survival checks when tracking by scent.

CR 3

Encounter Treasure

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Race keywords: Drakin
Class keywords:
Sourcebooks: Homebrewed Creation

— Contributed by Guild Lieutenant Guildmaster


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