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Transformed Villager

Pseudonatural Human Commoner 1
CN Medium outsider
Init +0; Senses Listen +2, Spot +2
Languages Common

AC 10, touch 10, flat-footed 10
hp 5 (1 HD)
SR 11
Resist acid 5, electricity 5
Fort 0, Ref 0, Will +2
Speed 30-ft
Melee Pitchfork +0 (1d6)
Base Atk +0; Grp +0
Atk Options true strike

Abilities Str 11, Dex 10, Con 11, Int 10, Wis 10, Cha 10
SQ alien form
Feats Iron Will, Toughness
Skills Craft (various) or Profession (various) +4, Handle Animal +4, Listen +2, Spot +2
Possessions pitchfork, tattered clothes
Alien Form (Su): Other creatures receive a -1 morale penalty on attack rolls against a transformed villager due to its alien appearance and writhing form.
True Strike (Su): Once per day, a transformed villager can gain a +20 insight bonus on a single attack roll. In addition, it suffers no miss chance against a target that has concealment or total concealment when making this attack.

CR 1/2

Encounter Treasure

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Race keywords: Human, Human, Pseudonatural, Pseudonatural, Pseudonatural, Human
Class keywords: Commoner
Sourcebooks: Dungeon Magazine: 134, Dungeon Master's Guide, Lords of Madness

— Contributed by Guild Lieutenant Guildmaster

 

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