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Human Bard

Male Human Bard 7
CE Medium humanoid
Init +2; Senses Listen -1, Spot -1
Languages Common, Elven

AC 18, touch 12, flat-footed 16
hp 24 (7 HD)
Fort +2, Ref +7, Will +4
Speed 30-ft
Melee +1 whip-dagger +8 (1d6+2/19-20)
Base Atk +5; Grp +6
Atk Options Combat Expertise, Improved Disarm, Improved Trip
Special Actions bardic music 7/day (countersong, fascinate, inspire courage +1, inspire competence, suggestion [DC 16])
Combat gear potion of cure moderate wounds, wand of sound burst (43 charges)
Spells known (CL 7th)
3rd (1/day DC 16) - good hope, major image
2nd (4/day DC 15) - blindness/deafness, cat's grace, glitterdust, hold person
1st (4/day DC 14) - animate rope, charm person, cure light wounds, expeditious retreat
0 (3/day DC 13) - dancing lights, ghost sound, mage hand, message, open/close, prestidigitation

Abilities Str 12, Dex 14, Con 10, Int 13, Wis 8, Cha 16
SQ bardic knowledge +8
Feats Combat Expertise, Exotic Weapon Proficiency (whip), Improved Disarm, Improved Trip, Weapon Finesse
Skills Balance +13, Bluff +13, Concentration +10, Diplomacy +17, Jump +2, Knowledge (nobility and royalty) +11, Listen -1, Perform (act) +13, Profession (actor) +9, Spot -1, Tumble +11
Possessions combat gear plus combat gear, +1 elven chain, +1 whip-dagger

CR 7

Encounter Treasure

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Race keywords: Human
Class keywords: Bard
Sourcebooks: Dungeon Magazine: 134, Player's Handbook

— Contributed by Guild Lieutenant Guildmaster

 

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