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Celestial Dire Bear

Dire Bear
NG Large Magical Beast (extraplanar)
Init +1; Senses Darkvision 60, Low-light Vision, Scent; Listen +10, Spot +10

AC 17 (-1 size, +1 Dex, +7 natural), touch 10, flat-footed 16
hp 105 (12 HD); DR 10/magic
SR 17
Resist Acid, Cold and Electricity 10
Fort +12, Ref +9, Will +9
Speed 40
Melee 2 Claws +19 (2d4+10) and Bite +13 (2d8+5)
Space/Reach 10 ft./5 ft.
Base Atk +9; Grp +23
Atk Options Smite Evil 1/day (+12 damage)

Abilities Str 31, Dex 13, Con 19, Int 3, Wis 12, Cha 10
Feats Alertness, Endurance, Run, Toughness, Weapon Focus (claw)
Skills Listen +10, Spot +10, Swim +13
Improved Grab: To use this ability, a dire bear must hit with a claw attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity.

CR 9

Encounter Treasure

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Race keywords: Dire Bear
Class keywords:
Sourcebooks: Monster Manual

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