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Elven Buccaneer Ship First Officer

Elf Expert 1/Rogue 10
Medium Humanoid (elf)
Init +0; Senses Listen +5, Spot +15
Languages Common, Elven, Aquan, Dwarvish, Thieves' Cant

AC 22, touch 17, flat footed 17
hp 58 (11 HD)
Immune Magic sleep
Fort +6, Ref +10, Will +9 +2 vs. enchantment spells

Speed 30'
Melee +2 cutlass +11/+6 (1d6+4 18-20 x2)
Ranged +1 hand crossbow +13/+8 (1d4+1, 19-20 x2, 30' range)
Base Atk +7; Grp +9
Atk Options Deft Strike (CA 106), Combat Reflexes, Sneak Attack +5d6, 4 ghoul sweat poisoned bolts (DC 16 injury-paralysis/--)
Def Options Combat Expertise, Evasion, Improved Uncanny Dodge, Slippery Mind
Combat gear wand of lightning bolt (8d6)(27 charges), wand of barkskin +5 (24 charges), Ring of Swimming, +2 ring of protection, several healing potions, potion of water breathing, cloak of resistance +3, +2 leather armor, +2 light steel shield

Abilities Str 14, Dex 20, Con 12, Int 16, Wis 10, Cha 16
SQ Low light vision, Trap sense +3
Feats Combat Expertise, Combat Reflexes, Deft Strike, Skill Focus-Survival
Skills Balance +18, Bluff +10, Climb +8, Craft-Carpentry +7, Diplomacy +10, Disable Device +10, Escape Artist +13, Hide +5, Intimidate +18, Knowledge-Nature +8, Listen +5, Search +8, Spellcraft +7, Spot +15, Survival +9 (+11 to avoid getting lost), Swim +7, Tumble +18, Use Magic Device +20
Possessions combat gear plus 500gp jewelry, 150gp, 30 pp, 25' silk rope, hand tools, thieves' tools

CR 10

Encounter Treasure

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Race keywords: Elf
Class keywords: Expert, Rogue
Sourcebooks: Complete Adventurer, Dragon Compendium Volume I

— Contributed by Guild Lieutenant Guildmaster

 

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