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Elven Marine

Elf Warrior 3
Medium Humanoid (elf)
Init +1; Senses Listen +2, Spot +2
Languages Common, Elvish

AC 16, ff 13, touch 11
hp 14 (3 HD)
Immune Magic Sleep
Fort +3, Ref +2, Will +1 +2 vs. enchantment spells

Speed 30'
Ranged Mwk short composite bow, +2 str +6 (1d6+2/x3, 70' range)
Melee Cutlass +5 (1d6+2/18-20 x2)
Base Atk +3; Grp +5
Atk Options Point Blank Shot
Combat gear 5 +1 arrows, 5 silver arrows, 20 arrows, potion of cure light wounds CL 3, studded leather armor, heavy wooden shield, 2 flasks of oil, 1 flask of alchemist's fire

Abilities Str 14, Dex 13, Con 11, Int 10, Wis 10, Cha 10
SQ Low light vision
Feats Exotic Weapon Proficiency-ballista, Weapon Focus-short composite bow
Skills Climb +3, Jump +4, Listen +2, Profession (Siege Engineer) +2, Search +2, Spot +2, Swim +5, Use Rope +2
Possessions combat gear plus 25' silk rope with grappling hook, empty oiled waterskin filled with air as flotation aid and source of 3 emergency breaths of air

CR 3

Encounter Treasure

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Race keywords: Elf
Class keywords: Warrior
Sourcebooks: Dungeon Master's Guide, Player's Handbook

— Contributed by Guild Lieutenant Guildmaster

 

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