Lupin Werewolf Stalker
Lupin Fighter 1/Rogue 1/Ranger 4
G Medium Monstrous Humanoid
Init +3;
Senses Listen +10, Spot +10
Languages Common, Lupin, Elven
AC 18, touch 13, flat footed 15
hp 40 (6 HD)
Fort +7,
Ref +9,
Will +3
-2 penalty vs. odor attacks
Speed 30'
Melee +1 silver battleaxe +9 (1d8+3/x3), silver light pick +8 (1d4+2/x4), when fighting two weapon style, attack rolls are +7 for axe and +6 for pick
Ranged Mwk composite shortbow (+3 str) +8 (1d6+3/x3)
Base Atk +5;
Grp +8
Atk Options +1 on attack rolls and +3 on damage rolls vs. werewolves(racial and ranger bonuses), combat reflexes, improved unarmed strike, Two weapon fighting
Def Options Run feat
Combat gear 20 silver arrows (-1 damage), 10 +1 arrows, 20 normal arrows, Mwk chain shirt,
Abilities Str 16, Dex 16, Con 12, Int 11, Wis 14, Cha 10
SQ Acute Sense of Smell--DC10 Wis check to detect lycanthrope within 30', +5 bonus on spot checks to oppose disguise checks within 5 feet, DC10 wisdom check to detect location of invisible/hidden within 5 feet, +2 racial bonus to survival rolls when tracking, Expert Rider--Ride always a class skill, +2 racial bonus on ride checks, +2 racial bonus on listen checks, Darkvision 60', Favorite enemy-lycanthropes (+2 bluff, listen sense motive, spot, survival to track, +2 damage), Wild empathy
Feats Combat Reflexes, Endurance (ranger), Improved Unarmed Strike, Run, Stealthy, Two Weapon Fighting (ranger)
Skills Climb +7, Decipher Script +2, Hide +11, Jump +6, Knowledge-Nature +2, Listen +10, Ride +6, Spot +10, Survival +8
Possessions combat gear plus Animal companion--large dire wolf mount, 4 belladona sprigs, camping gear