Wolverine Familiar
Male Wolverine
N Medium magical beast (augmented animal)
Init +2;
Senses Low-light vision, scent; Listen +12, Spot +12
Languages empathic link, speak with master
AC 17, touch 12, flat-footed 15
hp 112 (20 HD)
Resist improved evasion
Fort +15,
Ref +8,
Will +10
Speed 30 ft., burrow 10 ft., climb 10 ft.
Melee 2 claws +15 (1d4+2) and bite +10 (1d6+1)
Base Atk +13;
Grp +15
Atk Options deliver touch spells, rage
Abilities Str 14, Dex 15, Con 19, Int 8, Wis 12, Cha 10
Feats Alertness, Toughness, Track[B]
Skills Climb +17, Concentration +6, Hide +11, Knowledge (arcana) +4, Listen +12, Spellcraft +6, Spot +12, Use Magic Device +0 (+2 scrolls)
Rage (Ex): A wolverine that takes damage in combat flies into a berserk rage on its next turn, clawing and biting madly until either it or its opponent is dead. It gains +4 to Strength, +4 to Constitution, and -2 to AC. The wolverine cannot end its rage voluntarily.