Knurl, Security Chief
Male Scorpionfolk Vampire Ranger 5
LE Large Undead (augmented monstrous humanoid)
Init +7;
Senses darkvision 60 ft; Listen +26, Spot +26
Languages Terran, Common, Dwarven
AC 29 (-1 size, +12 natural, +3 Dex, +5 armor), touch 12, flat-footed 26
hp 132 (12 HD); DR 10/silver and magic, fast healing 5
SR 18
Resist fire 5, cold 10, electricity 10
Fort +5,
Ref +13,
Will +11
Weakness Vampire weaknesses
Speed 40 ft (8 squares)
Melee Large +2 heavy pick +15 (1d8+10/ x4) and
Large +1 corrosive light pick +14/+10 (1d6+9/ x4 plus 1d6 acid);
Full Attack:
Large +2 heavy pick +15/+10 (1d8+10/ x4) and
Large +1 corrosive light pick +14/+10 (1d6+9/ x4 plus 1d6 acid) and Sting +13 (2d6+4 plus poison plus energy drain) and 2 Claws +13 (1d6+4 plus energy drain), or Sting +15 (2d6+12 plus poison plus energy drain) and 2 Claws +13 (1d6+4 plus energy drain)
Ranged composite short bow +10/+5 (1d8+5/ x3,
+1 arrows)
Space/Reach 10ft x 5ft
Base Atk +7;
Grp +24
Atk Options poison (Fort DC 17 1d4 Dex/1d4 Dex), trample, spells, blood drain, children of the night, dominate (30 ft, DC 18), create spawn, energy drain (slam attack or natural weapons, bestow 2 negative levels and gain 10 temporary hit points, 1x/round), favored enemy (human +2)
Combat gear oil of magic weapon, potion of blur, potion of protection from good (2), scroll of jump
Spells known Ranger (CL 2nd)
1st (1/day) longstrider (increases speed by 10 ft for 2 hours)
Spell-Like Abilities (CL 10th)
1/day—major image (DC 16); 2/day—mirror image (DC 15)
Abilities Str 26, Dex 16, Con -, Int 17, Wis 16, Cha 19
SQ alternate form, natural weapons are treated as magic for overcoming damage reduction, gaseous form, spider climb, wild empathy, animal companion, undead traits
Feats Alertness, Cleave, Combat Reflexes, Dodge, Endurance, Improved Initiative, Improved Natural Attack, Improved Two-Weapon Fighting, Lightning Reflexes, Multiattack, Power Attack, Track, Two-Weapon Fighting
Skills Bluff +12, Climb +16, Diplomacy +6, Handle Animal +12, Hide +11, Intimidate +8, Jump +16, Knowledge (Nature) +11, Listen +26, Move Silently +19, Search +11, Sense Motive +16, Spot +26, Survival +11, Use Rope +11
Possessions combat gear plus
+1 glamered chain shirt, Large +2 heavy pick, Large +1 corrosive (AEG 96)
light pick, brooch of shielding (35 points left), Large composite short bow (+4 Str), 41
+1 arrows, 20 arrows, 8 tanglefoot bags, 4 thunderstones, 3 flash pellets (CAd 119), 4 cubes of grapplegum (UEG 79), 3 flasks of alchemist’s fire, grappling hook, 100 ft silk rope, 2 bags of caltrops, cloak made of arrowhawk feathers (500 gp), an intrically forged torc made of iron and copper (1600 gp), 37 gp
Animal Companion: Small Monstrous Scorpion
Height 8'6;
Weight 836 lbs.;
Hair none;
Skin stoney gray;