Sadriel, Succubus Consort
Female Succubus Bard 6
CE Medium Outsider (Chaotic, Extra Planar, Evil, Tanar'ri)
Init +9;
Senses Darkvision 60 ft; Listen +5, Bluff +32
Languages Abyssal, Infernal, Common, telepathy 100 ft, tongues
AC 25 (+5 Dex, +9 natural, +1 bracers), touch 25, flat-footed 20
hp 114 (12 HD); DR 10/cold iron or good
Immune electricity and poison,
undetecable alignment cast daily;
SR 16
Resist acid 10, cold 10, fire 10
Fort +10,
Ref +15,
Will +14
Speed 30 ft, fly 50 ft (average)
Ranged mw light crossbow +16 (1d8/ 19-20)
Melee Bloodsteel* short sword +14 (1d6+d2/17-20)
Full Attack: Bloodsteel* short sword +14 (1d6+d2/17-20) and Bloodsteel* short sword +9 (1d6+d2/17-20) and claw +8 (1d6+3) or 2 claw +13 (1d6+3)
Base Atk +10;
Grp +13
Atk Options energy drain (DC 25), spell-like abilities, summon tanar’ri (1/day, 30% to summon 1 vrock), countersong, bardic music 6/day, fascinate
Special Actions *Bloodsteel is a fiendish alloy that is +1 to hit, +d2 to damage, +1 to crit modifier, 40% lighter than steel, and costs 400 gp a lb.
Combat gear wand of wither limb(24 charges, BoVD 110, range 30 ft, Fort save DC 15) that appears to be a withered black rose,
brooch of shielding (can yet absorb 73 point of magic missile damage) in the shape of a delicate locket containing a picture of a desiccated spinster.
Spells known Bard (CL 6th)
0 (3/day)—Resistance (PHB 272), Lullaby (PHB 249), Ghost Sound (PHB 235); 1st (3/day)—Undetectable Alignment (PHB 297, cast on self every day), Distract (DR314 20), Expeditious Retreat, Swift (CAdv 149); 2nd (2/day)—Summon Swarm (PHB 239), Blur (PHB 206)
Spell-Like Abilities CL 12th)
At will—charm monster (DC 26), detect good, detect thoughts (DC 24), ethereal jaunt (self plus 50 pounds of objects only), polymorph (humanoid form only, no limit on duration), suggestion (DC 25), greater teleport (self plus 50 pounds of objects only), suggestion (DC 25 [from bard class ability])
Abilities Str 17, Dex 20, Con 16, Int 16, Wis 18, Cha 34
SQ bardic knowledge, inspire courage +1, inspire competence, tanar'ri subtype qualities
Feats Dodge, Improved Critical (short sword), Improved Initiative, Mobility, Persuasive, Quick Draw
Skills Bluff +32, Climb +3, Concentration +12, Diplomacy +21, Disguise +30, Escape Artist +14, Gather Information +21, Hide +18, Jump +12, Knowledge (the Rift) +13, Listen +5, Move Silently +14, Perform (dance) +21, Perform (sing) +21, Sense Motive +8, Sleight of Hand +8, Spellcraft +8, Tumble +5, Use Magic Device, +21
Possessions combat gear plus combat gear, Bloodsteel* short sword, mw light crossbow, 20 bolts,
bracers of armor +1, platinum bracelet inlaid with small rubies worth 2000 gp, iron and granite pin in the shape of a dark butterfly worth 110 gp.
Height 5'5;
Weight 120 lbs.;
Hair Deep Brown;
Skin Alabaster White;