Haskell, Vampire Wannabe
Male Human Hooded Pupil Necromancer 5
LE Medium Humanoid
Init +5;
Senses Listen +3, Spot +3
Languages Common, Infernal, Draconic, Abyssal
AC 14 (+2 natural, +1 Dex, +1 bracers)
hp 30 (5 HD)
Resist cold 5
Fort +5,
Ref +5,
Will +6
Speed 30 ft
Ranged masterwork light crossbow +3 (1d8, 19-20)
Melee +1 dagger +3 (1d4+2, 19-20)
Base Atk +2;
Grp +3
Atk Options Spells, clutch of Orcus, drink blood
Combat gear potion of blur, potion of cure moderate wounds, potion of cure serious wounds, potion of haste, scroll of confusion, scroll of web
Spells prepared (Wizard CL 5th) prohibited schools: Illusion, Divination
3rd—(1/day)
ray of exhaustion
2nd—(2/day)
summon undead II (LM), ghoul touch
1st—(3/day)
summon undead I (LM), ray of enfeeblement, chill touch
0—(4/day)
touch of fatigue, light, ray of frost, mage hand
Spell-Like Abilities CL 10th
Clutch of Orcus (DC 12, LM 63)
Abilities Str 13, Dex 13, Con 16, Int 18, Wis 13, Cha 9
SQ spider climb
Feats Alertness, Brew Potion, Craft Magic Arms and Armor, Eschew Materials, Improved Initiative, Lightning Reflexes, Scribe Scroll, Spell Mastery
Skills Concentration +9, Craft (weaponsmithing) +7, Decipher Script +12, Hide +3, Knowledge (arcana) +12, Knowledge (undead) +12, Listen +3, Move Silently +3, Spellcraft +12, Spot +3
Spellbook spells prepared plus
0—all (except Illusion and Divination)
1st—
alarm, ectoplasmic armor, mage armor, unseen servant, cause fear, feather fall, charm person
2nd—
blade of pain and fear, arcane lock, fog cloud, blindness/deafness, spectral hand
3rd—
summon undead III, vampiric touch, nondetection, suggestion
Height 5'9;
Weight 160 lbs.;
Hair wispy brown;
Skin pale;
Age 30;
Patron Deity None,