Turlenna, the Experimental
Female Half-Flesh Golem Human Fighter 8
NE Medium Construct
Init +1;
Senses Listen +5, Spot +10
Languages Common, Infernal, Draconic, Abyssal
AC 23 (+5 natural, +1 Dex, +7 armor), touch 16, flat-footed 22
hp 88 (8 HD); DR 5/adamantine
Immune construct traits, magic immunity
Fort +11,
Ref +3,
Will +7
Speed 30 ft (can't run)
Melee +2 bane vs. good outsiders battleaxe +19/+14 (1d8+10/19-20)
Base Atk +8;
Grp +14
Atk Options Berserk
Abilities Str 22, Dex 12, Con -, Int 9, Wis 16, Cha 6
SQ Construct traits, magic immunity
Feats Alertness, Combat Expertise (trade attack bonus for AC), Combat Reflexes, Dodge, Greater Weapon Focus (battleaxe), Iron Will, Toughness, Weapon Focus (battleaxe), Weapon Specialization (battleaxe)
Skills Diplomacy +5, Gather Information +5, Intimidate +3, Knowledge (local) +4, Listen +5, Ride +6, Search +2, Sense Motive +8, Spot +10
Possessions +2 bane vs. good outsiders battleaxe, +2 chain shirt
Magic Immunity (Ex): A half-golem is immune to any spell of spell-like ability that allows spell resistance. In addition, certain spells function differently against the creature. Magical attacks that deal cold or fire damage slows a flesh half-golem for 2d6 rounds, no saving throw. Magical attacks that deal electricity breaks any slow effect and heals 1 point of damage for every 3 points of damage dealt.
Berserk (Ex): A flesh half-golem that takes damage in combat flies into a berserk rage the following round, attack wildly until either it or its opponent is dead. It gains +4 Strength and -2 AC. It cannot end its berserk state voluntarily.
Height 5' 9;
Weight 200 lbs.;
Hair matted black;
Skin dead and gray;
Age 154;