Swashbuckling Bard
Halfling Swashbuckler 2/Bard 2
CG Small humanoid
Init +4;
Senses Listen +1, Spot -1
Languages Common, Elven, Goblin, Halfling
AC 19, touch 15, flat-footed 15
hp 23 (4 HD)
Resist +2 morale bonus on saves against fear, +1 racial bonus on attack rolls with thrown weapons and slings, grace +1
Fort +4,
Ref +9,
Will +3
Speed 20-ft (4 sq)
Melee +1 rapier +9 (1d4+1/18-20) or
dagger +8 (1d3/19-20) or
mwk sap +5 (1d4 nonlethal)
Ranged shortbow +8 (1d4/20x3)
Base Atk +3;
Grp -1
Atk Options Quick Draw
Special Actions bardic music 2/day (inspire courage +1, fascinate 1 creature, countersong), Windsinger (with one bardic music use, lull winds and change wind direction by one compass point for 10 rounds after music ends)
Combat gear 2
potions of cat's grace, potion of owl's wisdom, potion of cure moderate wounds, potion of cure light wounds
Spells known (CL 2nd):
1st (1/day; DC 11) -
comprehend languages, healthful rest
0 (3/day; DC 10) -
dancing lights, detect magic, know direction, mending, read magic
Abilities Str 10, Dex 18, Con 10, Int 14, Wis 8, Cha 13
SQ bardic knowledge +4
Feats Quick Draw, Weapon Finesse, Windsinger
Skills Appraise +9, Balance +8, Bluff +5, Climb +2, Diplomacy +3, Hide +8, Jump -2, Knowledge (geography) +3, Listen +1, Move Silently +6, Perform (sing) +7, Profession (sailor) +6, Sense Motive +2, Spot -1, Swim +4, Tumble +6, Use Rope +8
Possessions combat gear plus
+1 studded leather armor, +1 rapier, masterwork sap, dagger, shortbow with 20 arrows, quiver, backpack (waterskin, one day's trail rations, bedroll, sack, flint & steel, 3 sunrods, everburning torch), belt pouch, 249 gp.