Half-Giant Cleric 3
CG Medium Giant
Low-light vision; Listen +1, Spot +1
15, touch 10, flat-footed 15
18 (3 HD)
+2 racial bonus on fire spells and effects
mwk morningstar +6 (1d8) or
mwk dagger +6 (1d4/19-20)Ranged
sling w/25 sling bullets +2 (1d4)
turn undead 4/day, turn air creatures 4/day, rebuke/bolster/command earth creatures 4/day, spontaneous casting (cure
spells), protective ward
2 potions of cure light wounds
(CL 3rd; Abjuration & Conjuration +1 DC):
2nd (DC 13) - delay poison
(DC 14), soften earth and stone
1st (DC 12) - bless, command, sanctuary
(d, DC 13), shield of faith
0 (DC 11) - mending, purify food & drink, read magic, resistance
Domains: Earth, Protection.
1/day (DC 12) - stomp
Light, Medium, Heavy, Shields (no tower shields).
Str 17, Dex 13, Con 10, Int 11, Wis 13, Cha 13
Spell Focus (Abjuration), Spell Focus (Conjuration)
Concentration +4, Heal +3, Knowledge (religion) +5, Listen +1, Spot +1
combat gear plus gauntlets of ogre power
, chain shirt, light wooden shield, backpack, jet (90 gp), hematite (16 gp), 10 gp, 9 sp, 50 cp.
Whenever a half-giant is subject to a size modifier or special size modifier for an opposed check (such as during grapple checks, bull rush attempts, and trip attempts), the half-giant is treated as one size larger if doing so is advantageous to him.
A half-giant is also considered to be one size larger when determining whether a creature’s special attacks based on size (such as improved grab or swallow whole) can affect him. A half-giant can use weapons designed for a creature one size larger without penalty. However, his space and reach remain those of a creature of his actual size. The benefits of this racial trait stack with the effects of powers, abilities, and spells that change the subject’s size category.
Protective Ward (Su):
Grant someone a +3 resistance bonus on their next saving throw. Activating this power is a standard action. The protective ward is an abjuration effect with a duration of 1 hour that is usable once per day.