Lawful Evil Warforged Fighter Monk
Male Warforged Fighter 3/Monk 2/Arcanopath Monk 1
LE Medium construct (living construct)
Listen +4, Spot +3
20, touch 18, flat-footed 17
45 (6 HD)
poison, sleep effects, paralysis, disease, nausea, fatigue, exhaustion, energy drain
unarmed strike +9 (1d6+5) or
flurry of blows +9/+9 (1d6+5) or
light pick +9 (1d4+5) or
flurry of blows (light pick) +9 (1d4+5) or
falchion +9 (2d4+7/18-20)
clap of deafness (DC 14)
Deflect Arrows, Dodge, Mobility
Combat gear 3 potions of light repair
, 3 vials alchemist's fire, 4 sunrods, 5 tanglefoot bags
Str 20, Dex 17, Con 11, Int 10, Wis 16, Cha 10
composite plating, light fortification, living construct traits
Deflect Arrows, Dodge, Improved Grapple, Improved Initiative, Improved Unarmed Strike, Mobility, Unorthodox Flurry
Balance +7, Climb +7, Jump +7, Knowledge (arcana) +9, Listen +4, Spot +3, Swim +7, Tumble +5
combat gear plus gauntlets of ogre power, ring of protection +2
, backpack (repair kit, map case, climber's kit, 50-ft silk rope, 200 gp, 10 sp, 2 cp)
Simple, Martial, kama, nunchaku, sai, shuriken, siangham.
Composite Plating (Ex):
+2 armor bonus. Does not stack with other armor bonuses other than natural armor. Cannot wear armor or magical robes.
Light Fortification (Ex):
If a critical hit or sneak attack is scored, there is a 25% chance that the attack is negated and damage is rolled normally.
Living Construct traits:
Immunities; cannot heal damage naturally; spells from healing subschool only ½ as effective; doesn't need to eat, sleep, breathe.
Clap of Deafness (Su):
1/day. Must declare usage before making the attack roll. Fort save (DC 14) in addition to taking damage as normal. If failure, the subject is deafened for 1 round (20% spell failure chance for spells w/verbal components, -4 on initiative, inability to make Listen checks). Creatures immune to critical hits or sonic attacks cannot be affected by the clap.