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Elite Assassin

Male Gray Elf Rogue 5/ Assassin 3
CE Medium Humanoid (elf)
Init +3; Senses low-light vision; Listen +14, Spot +14
Languages Common, Draconic, Elven, Gnoll, Gnome, Orc

AC 16, touch 13, flat-footed 13; +3 Dex, +3 armor
hp 28 (8 HD)
Immune magic sleep effects
Resist evasion, trap sense +1
Fort +2, Ref +10, Will +2 +2 vs. Enchantment spells or effects, +1 vs. poison, trap sense +1

Speed 30 ft./x4
Ranged +2 shortbow +8/+8 (1d6+2/x3; 20 arrows) with Rapid Shot or +2 shortbow +10 (as above)
Melee dagger +6 (1d4+1/19-20)
Base Atk +5; Grp +6
Atk Options poison use, Point Blank Shot, Precise Shot, sneak attack +5d6
Special Actions death attack
Combat gear potion of cat's grace, 5 doses of giant wasp poison (injury DC 18; 1d6 Dex initial and secondary)
Spells known Assassin (CL 3rd)
~ 2nd (1/day) - cat's grace, invisibility
~ 1st (4/day) - jump, obscuring mist, true strike

Abilities Str 12, Dex 18, Con 10, Int 20, Wis 10, Cha 8
SQ passive search (5 ft./secret or concealed doors), trapfinding
Feats Point Blank Shot, Precise Shot, Rapid Shot
Skills Bluff +10, Concentration +5, Disguise +7, Hide +14, Intimidate +10, Jump +9, Listen +14, Move Silently +14, Search +15, Sleight of Hand +11, Spot +14, Tumble +14

Patron Deity Erythnul,

CR 8

Encounter Treasure

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Race keywords: Class keywords: Sourcebooks: Dungeon Master's Guide, Player's Handbook
Campaign: Greyhawk

— Contributed by Guild Lieutenant Guildmaster

 

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