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Fiendish Kaiju Stirge

Male Stirge
NE Colossal Magical Beast
Init +0; Senses Darkvision 60', Low-Light Vision; Listen +24, Spot +24

AC 36 (-8 Size, +28 Natural)
hp 718 (41 HD); Fast Healing 20, Damage Reduction 15/Epic
Immune Immunity to all Mind Influencing Effects; SR 32
Resist Acid Resistance 30, Fire and Cold Resistance 10
Fort +33, Ref +22, Will +14
Speed 20 ft., Fly 40 ft. (Poor)
Melee "Bite" +52 -- 1d8+18 Damage + Blood Drain (2d4 Con Damage)
Space/Reach 40 ft. x 40 ft./20 ft.
Base Atk +33; Grp +75
Atk Options smite good, blood drain, trample
Special Actions breath weapon

Abilities Str 47, Dex 11, Con 32, Int 2, Wis 12, Chr 26
Feats Alertness, Great Fortitude, Improved Natural Armor (x5), Improved Toughness, Iron Will, Toughness (x4), Weapon Finesse, Weapon Focus (Bite)
Skills Hide +6, Listen +24, Spot +24
Smite Good: Once per day can smite a good creature for an additional 20 points of damage.
Blood Drain: 2d4 Con damage with each successful melee attack -- Can absorb 164 total points of Con damage then flies off to digest its "meal".
Trample: 4d12+18 damage -- Reflex DC 48 for Half damage.
Breath Weapon: acid line (10-ft x 10-ft x 100-ft) for 10d6 points of damage every 1d4 rounds; Reflex DC 41 for half damage.
Height 40-ft; Weight 6500 lbs.; Hair None; Skin Red;

CR 22

Encounter Treasure

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Race keywords: Fiendish, Fiendish, Stirge, Kaiju, Kaiju, Fiendish, Kaiju, Stirge, Stirge, Stirge, Fiendish
Class keywords:
Sourcebooks: Complete Warrior, Dragon Magazine: 289, Monster Manual, Player's Handbook

— Contributed by Guild Lieutenant Guildmaster


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