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Fiendish Stirge

Male Stirge
NE Tiny Magical Beast
Init +4; Senses Darkvision 60', Low-Light Vision; Listen +4, Spot +4

AC 16 (+2 Size, +4 Dex), Touch 16, Flat-footed 12
hp 5 (1 HD)
SR 6
Resist Fire and Cold resistance 5
Fort +2, Ref +6, Will +1
Speed 10 ft., Fly 40 ft. (Average)
Melee Touch +7 melee (attach)
Space/Reach 2.5 ft. x 2.5 ft/0 ft.
Base Atk +1; Grp +1
Atk Options Smite Good, Blood Drain

Abilities Str 3, Dex 19, Con 10, Int 3, Wis 12, Cha 6
Feats Alertness, Weapon Finesse
Skills Hide +14, Listen +4, Spot +4
Blood Drain -- An attached stirge deals 1d4 Con damage each round it starts its turn attached. After 4 points of Con drained it flies away to digest its meal.
Smite Good -- The first time it attempts to drain Con in a day it will use its Smite Good ability dealing 1 point of damage.
Height 1 ft.; Weight 1 lbs.; Hair None; Skin Red;

CR 1

Encounter Treasure

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Race keywords: Fiendish, Fiendish, Stirge, Stirge, Stirge, Fiendish
Class keywords:
Sourcebooks: Monster Manual, Player's Handbook

— Contributed by Guild Lieutenant Guildmaster

 

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