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Epic Pseudonatural Stirge

Male Stirge
N Tiny Outsider
Init +9; Senses Darkvision 60', Low-Light Vision; Listen +9, Spot +9

AC 60 (+2 Size, +9 Dex, +35 Natural, +4 Shield spell), Touch 21, Flat-footed 51
hp 45 (1 HD); Max Hit Points, DR 5/epic
SR 5
Resist Electricity and Acid Resistance 15
Fort +7, Ref +11, Will +6
Speed 20 ft., Fly 80 ft. (Average)
Melee Touch +27 melee (attach)
Tentacle +27 melee -- 2d8+1 dmg
Space/Reach 2.5 ft. x 2.5 ft/0 ft.
Base Atk +16; Grp +27
Atk Options Improved Grab, Rotting Constriction
Spell-Like Abilities (CL 20th) At will - blur, dimension door, shield, unhallow

Abilities Str 25, Dex 29, Con 20, Int 3, Wis 22, Cha 6
SQ alternate form
Feats Alertness, Epic Toughness, Weapon Finesse
Skills Hide +19, Listen +9, Spot +9
Rotting Constriction - Once the creature has hold of an opponent, each successful grapple check it makes during subsequent rounds permanently drains 2d4 points of Con (in addition to the Blood Drain). At the same time, the creature regains 10 lost hit points.
Alternate Form - At will, a pseudonatural creature can take the form of a grotesque, tentacled mass, but all its abilities remain unchanged despite the alien appearance. Changing shape is a standard action. Other creatures receive a -1 morale penalty on their attack rolls against pseudonatural creatures in this alternate form.
Height 1 ft.; Weight 2 lbs.; Hair None; Skin Various;

CR 17

Encounter Treasure

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Race keywords: Pseudonatural, Pseudonatural, Stirge, Stirge, Stirge, Pseudonatural
Class keywords:
Sourcebooks: Epic Level Handbook, Monster Manual, Player's Handbook

— Contributed by Guild Lieutenant Guildmaster


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