N Tiny Outsider
Darkvision 60', Low-Light Vision; Listen +4, Spot +4
Negative Energy Aura 10'
16 (+2 Size, +4 Dex), Touch 16, Flat-footed 12
6 (1 HD)
SR 16 vs. positive energy spells
10 ft., Fly 40 ft. (Average)
Touch +7 melee (attach)Ranged
Negative Energy Ray +7 (1d4-1 dmg)
2.5 ft. x 2.5 ft./0 ft.
Str 3, Dex 19, Con 12, Int 3, Wis 12, Cha 8
Alertness, Weapon Finesse
Hide +14, Listen +4, Spot +4
Negative Energy Aura
-- Living creatures within 10 feet of an entropic creature takes 1 point of negative energy damage every round it is in the area of effect.
Negative Energy Ray
-- An entropic creature can fire a ray of negative energy once every 1d4 rounds with a range of 60 ft. With a successful ranged touch attack, an entropic creature infuses a target with points of negative energy damage equal to 1d4 + its Cha modifier. This aatack damages living creatures and heals undead.
-- A stirge that starts its turn attach to a creature drains 1d4 points of Con damage. Once it drains 4 points it flies off and digests its "meal".