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Entropic Stirge

Male Stirge
N Tiny Outsider
Init +4; Senses Darkvision 60', Low-Light Vision; Listen +4, Spot +4
Auras Negative Energy Aura 10'

AC 16 (+2 Size, +4 Dex), Touch 16, Flat-footed 12
hp 6 (1 HD)
Resist SR 16 vs. positive energy spells
Fort +3, Ref +6, Will +1
Speed 10 ft., Fly 40 ft. (Average)
Melee Touch +7 melee (attach)
Ranged Negative Energy Ray +7 (1d4-1 dmg)
Space/Reach 2.5 ft. x 2.5 ft./0 ft.
Base Atk +3; Grp +1
Atk Options Blood Drain

Abilities Str 3, Dex 19, Con 12, Int 3, Wis 12, Cha 8
Feats Alertness, Weapon Finesse
Skills Hide +14, Listen +4, Spot +4
Negative Energy Aura -- Living creatures within 10 feet of an entropic creature takes 1 point of negative energy damage every round it is in the area of effect.
Negative Energy Ray -- An entropic creature can fire a ray of negative energy once every 1d4 rounds with a range of 60 ft. With a successful ranged touch attack, an entropic creature infuses a target with points of negative energy damage equal to 1d4 + its Cha modifier. This aatack damages living creatures and heals undead.
Blood Drain -- A stirge that starts its turn attach to a creature drains 1d4 points of Con damage. Once it drains 4 points it flies off and digests its "meal".
Height 1 ft.; Weight 1 lbs.; Hair None; Skin Dark Green;

CR 2

Encounter Treasure

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Race keywords: Entropic, Entropic, Stirge, Stirge, Stirge, Entropic
Class keywords:
Sourcebooks: Monster Manual, Planar Handbook, Player's Handbook

— Contributed by Guild Lieutenant Guildmaster

 

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